Bayou Motors

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Bayou Motors is a tribal nation in the Texan region.

Historical background

Bayou Motors is a tribal nation of traders that specialize in the production and trading of boats and shipping equipment to nations around the Gulf of Mexico.[1]

They were established by a collection of pioneers who got together enough money to inhabit and developed a beached cannery ship on Marsh Island, which they expanded out of to turn it and the surrounding docks on the coast of Louisiana into repair yards. They primarily deal in collecting and selling scrap, repairing ships, collecting and rebuilding wrecked ships, hauling cargo, and selling canned meat and tobacco, primarily fish, and local grown mutant tobacco on Marsh Island.[2]

Politics

National spirits

Bayou Motors starts with one national spirit:

Canning Our Food icon
Canning Our Food
  • Consumer Goods Factories: -5.0%
  • Production Efficiency Growth: +2.00%
  • Factory Output: +2.00%
  • Passive Caps Income: +2.0
The Bayou Motors being based within an old cannery by the name of 'Mama Dolces' has led them to begin canning food. This food lasts much longer, and is often sold for profit, granting the Bayou much needed income.


Economy

Starting Industry
Arms workshop Naval dockyard Civilian workshop
1 4 3
Starting Resources
Water Energy Scrap Metal Composite Materials Circuitry Advanced Components
6 8 12 2 4 2

Starting Position

Bayou Motors starts in West Louisiana, south-east of The Patrolmen. They have access to the Gulf of Mexico sea zone to the south.

Bayou Motors starts with a production of 1 factory producing Infantry Equipment.

Bayou Motors starts with these division templates:

  • Boat Guards (10 Militia battalions)

Bayou Motors starts with 4 divisions:

  • 4 Boat Guards, fully equipped.

Trivia

  • The Bayou Motors are one of only 4 regular nations in Old World Blues that have access to Sophisticated Naval Tech (New Victoria, Broken Coast, Bayou Motors, Ejército Mexicano). Making them somewhat unique.
  • The Bayou Motors do not currently have a unique Country Leader unlike nearly all other nations in Old World Blues.

References

  1. Development Diary #11 (Dev Diary 11: Welcome to Texas and Oklahoma): "Bayou Motors: a trader nation that specialises in, produces, and sells boats and shipping equipment to most of the Gulf."
  2. Will have Bayou motors some Cajuns culture?
    Zapdude: "They're not Cajuns, they're a large and diverse group because their roots are in prospecting, merchant caravans, and mercenary work
    They were established by a collection of pioneers who got together enough money to inhabit and developed a beached cannery ship on Marsh Island, which they expanded out of to turn it and the surrounding docks on the coast of Louisiana into repair yards
    They primarily deal in collecting and selling scrap, repairing ships, collecting and rebuilding wrecked ships, hauling cargo, and selling canned meat and tobacco
    Primarily fish, and local grown mutant tobacco on Marsh Island
    There could be cajuns among them, but their origins and roots spread beyond Louisiana, stretching across the whole gulf
    They're basically a merchant dynasty"

    - Obtained from Discord, 6/17/2020