Drugs Law
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Drugs Law is one of the new laws added in Old World Blues mod. It determines the Nation's policy about chems consumption.
Drugs Law
Man has many vices, and of them, few are more fearful than chem addiction. Coming in all sorts of shapes, sizes and colours, the effects of chems can prove to be a considerable draw to the uninformed. Be it physical enhancement or simple pleasure, chems often don’t show their dangers until the user is trapped in addiction. We must make the correct choice for our people on their behalf.
Requirements
Chems Legalised
- Stability-1.50%
- When this law is in effect, the asociated event will triger once every ~600 days.
There’s a lot of things that you can do in the wasteland, but choosing how someone else lives their life isn’t one of ‘em. Some people just wanna feel good, and that should be their right. There’s a lot that can be said about how dangerous chems are and all that, but it doesn’t affect anything. Let people make their own bad decisions!
Requirements
Events
There is only one event that procs every ~600 days if the Drugs Law is set to Chems Legalised.
id
Profits from the Drug Trade
"I cant find it in the game files, read it in the picture provided"
Trigger conditions
Drugs Law set to Chems Legalized |
Mean time to happen
600 days |
Pass me a hit.
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