Old World Blues patch 1.0.12

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Update 1.0.12 was released on March 3, 2018.

Patch notes

Steam Workshop page.

Added unit textures for HOP, ASH, RBD, TLO, GDH, TWO, THO, MUR, IRE, YMP, LON, TOB, DEA, TWI, BEL, BLP, BVC, NEW, EHT

Added plane textures for NCN, VIC, WBH

Added vehicle textures for WBH, KHA, TRL

Added power armour textures for DES

Desert Rangers now change ideology upon choosing a leader

Western Brotherhood and Troll Warren now hate each-other.

Added more focus icons for New Reno

LOTS of spelling/grammatical error fixes

Troll Warren given historical AI that prioritises conquest.

BOS/BON event fixed.

Legion idea GFX added.

Added a tonne of naval GFX, contributed by MrNazar

Added detailed naval GFX done in-house.

NCR idea GFX.

New Vegas now attacks Ashton/Hopeville rather than Frisco Cities.

All new advisors for both the NCR and Legion + unique GFX for them!

Vegas loc fixes/changes.

Air production cost rebalance

Robots nerfed again

Power armour hardness nerfed

Minor BOS event fixes

Vegas' NCR focus path now allows them to be much friendlier towards the NCR.

Troll Warren ideas fixed

Fixes to raider starting techs

BOS anti-enclave event fix.

Removed 80s interaction from Vault City

Numerous unique aces added, contributed by Thinking_waffle

Nations with unique aces: SHI, BOS, NCR, VLT

Fixed coring issues

Added additional tech categories for robots

New flags for Vault City, unique flag for Festus and The Brain.

AI defines tweaks

Majors now start with naval tech

Unique plane GFX for the NCR and Legion

Misc bug squashing

Vegas overhaul: Vegas now has a national spirit that buffs robots on core, and nerfs them off of core, meaning that to win you need more than just robot spam.

NCR's historical AI is no longer retarded, and will actually improve its nation

Removed the block on the Legion declaring war on the NCR

Fixed a bug where the AI would research things it couldn't

Removed wonky AI modifiers

Buffed all of Reno's enemies to make expansion harder

New Reno focus tree expansion + new focus icons with it!

Less national spirits for the Settler generic tree

Tweaked militia from combat width 1 to 1.5

Massive map update, including:

- Removing numerous minor, useless nations

- Improving two cities, giving them each numerous urban provinces to fight for control in.

- Moved the Sorrows to their canonical location, thanks Geckonator for pointing this out

- Moved Vault City to their canonical location

- Adjusted nations in both Utah and Nevada to account for this (Eastport, Tar Walkers, Delta, and New Canaan got new states)

- Added over 150 new provinces, many of which were urban (see above), while the rest are in Baja, Utah, and Colorado to improve fighting in impassable mountain ranges.