Old World Blues patch 1.1.0
Update 1.1.0 was released on July 28, 2018.
Patch notes
Localisation fixes for almost every nation
Scavenging Decisions so you can scavenge all that good equipment
Removed old scavenging and coring laws
New Advisors for several nations including -
New Canaan
New Reno Enclave
and more
Power Armor and animation overhaul
Added securitron models and animations
New coring GUI provided by our one and only Dan
Fixes to make Troll Warren no longer Suicide
Fixes to strategic zones, supply areas and states
Decisions for stability and war support
Changed Power Armor focuses for the NCR to use decisions
Massive Idea overhaul to fix issues with how we applied equipment bonuses
Changed several focuses to require you to own the state it gives buildings/resources to before you can take it
Overhaul of the Vault City focus tree with new decisions and icons
Vehicle tech overhaul
Electronics tech overhaul
Heaven's Gate added
Removed the Hinterlands
Broken Coast, Washington Brotherhood, Mojave Brotherhood and Heaven's Gate focus trees created and added with custom icons
Bellingham nerfed heavily
Removed resource buildings no longer in use
Removed rocket sites from the building list
Overhaul of the UI again this time in line with Fallout 1
Added in a large number of Nations for the legions territory
Added in post NCR-Legion war stuff for the NCR winning
Added opinion modifiers for Raiders, Settlers, Mutants and more based on their outlook on each other
Overhauled the peace AI to be around 360 times faster: no more freezing on peace deals!
Custom infantry equipment tech icons/descriptions for several nations
There are no elections in the wasteland (no more elections for nations that had them)
Replaced Error Dogmeat with a beloved fallout character
Events window fixes for spacing and textures
News event window fixes for spacing and textures
New backgrounds for the tech tree(edited)
Added in several new news events for important things happening
Added more responses to things happening in the Dam events for NCR and Legion to hopefully keep the player informed of what's going on during it
Added a formable nation called Deseret
Added in AI_strategies for nations to stick in a alliance after it was formed by focus/event
Changed some locked divisions to unlocked
Added in the "Immersive Locations" submod into the base mod
Removed licensing equipment from AI. No more taking advanced tech from puppets!
Fixed NCR civil war so the Enclave keeps Mossman if you made him a field marshal
Changed "Interesting Nations" screen to remove some minors with no focus tree and adding new nations with trees
Changes to amount of pp needed for some things
Added some sound effects to certain event choices
New namelist for Vault City and Troll Warren
Added renaming effect to TRL focus New Mariposa
Removed old Powerarmor T-51 unit models and animations
Replaced with new animations, new model, and updated textures.
Weapon is now defaulted to a heavy weapon (the minigun). Future changes to the tech tree will allow this to progress with tech
All lasers have been slightly adjusted and updated with better timing and visual effects
Addition of model for the securitron! Fully textured and animated to replace those WWII tanks
Heavy changes to the file structure of gfx (for the modders)
Re-enabled the laser rifle! It now models the three laser weapons
Fixed a ton of error log bugs (curtesy of evil and mr. blazzar)
Fixed some model issues (missing textures, code errors, etc.)
Killed off Seabear
Redesigned resource icons
Added new provinces in Washington and San-Francisco
Added a new state in Washington
Edited states around San-Francisco
Added unique leader descriptions to multiple leaders
Added leader namelists for Raider and Mutant factions
Added namelist and custom portraits for HEA
Made Guarantees cost 100 PP
Made the AI ignore the Guarantee ability entirely