Old World Blues patch 1.1.0

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Update 1.1.0 was released on July 28, 2018.

Patch notes

Steam Workshop page.

Localisation fixes for almost every nation

Scavenging Decisions so you can scavenge all that good equipment

Removed old scavenging and coring laws

New Advisors for several nations including -

New Canaan

New Reno Enclave

and more

Power Armor and animation overhaul

Added securitron models and animations

New coring GUI provided by our one and only Dan

Fixes to make Troll Warren no longer Suicide

Fixes to strategic zones, supply areas and states

Decisions for stability and war support

Changed Power Armor focuses for the NCR to use decisions

Massive Idea overhaul to fix issues with how we applied equipment bonuses

Changed several focuses to require you to own the state it gives buildings/resources to before you can take it

Overhaul of the Vault City focus tree with new decisions and icons

Vehicle tech overhaul

Electronics tech overhaul

Heaven's Gate added

Removed the Hinterlands

Broken Coast, Washington Brotherhood, Mojave Brotherhood and Heaven's Gate focus trees created and added with custom icons

Bellingham nerfed heavily

Removed resource buildings no longer in use

Removed rocket sites from the building list

Overhaul of the UI again this time in line with Fallout 1

Added in a large number of Nations for the legions territory

Added in post NCR-Legion war stuff for the NCR winning

Added opinion modifiers for Raiders, Settlers, Mutants and more based on their outlook on each other

Overhauled the peace AI to be around 360 times faster: no more freezing on peace deals!

Custom infantry equipment tech icons/descriptions for several nations

There are no elections in the wasteland (no more elections for nations that had them)

Replaced Error Dogmeat with a beloved fallout character

Events window fixes for spacing and textures

News event window fixes for spacing and textures

New backgrounds for the tech tree(edited)

Added in several new news events for important things happening

Added more responses to things happening in the Dam events for NCR and Legion to hopefully keep the player informed of what's going on during it

Added a formable nation called Deseret

Added in AI_strategies for nations to stick in a alliance after it was formed by focus/event

Changed some locked divisions to unlocked

Added in the "Immersive Locations" submod into the base mod

Removed licensing equipment from AI. No more taking advanced tech from puppets!

Fixed NCR civil war so the Enclave keeps Mossman if you made him a field marshal

Changed "Interesting Nations" screen to remove some minors with no focus tree and adding new nations with trees

Changes to amount of pp needed for some things

Added some sound effects to certain event choices

New namelist for Vault City and Troll Warren

Added renaming effect to TRL focus New Mariposa

Removed old Powerarmor T-51 unit models and animations

Replaced with new animations, new model, and updated textures.

Weapon is now defaulted to a heavy weapon (the minigun). Future changes to the tech tree will allow this to progress with tech

All lasers have been slightly adjusted and updated with better timing and visual effects

Addition of model for the securitron! Fully textured and animated to replace those WWII tanks

Heavy changes to the file structure of gfx (for the modders)

Re-enabled the laser rifle! It now models the three laser weapons

Fixed a ton of error log bugs (curtesy of evil and mr. blazzar)

Fixed some model issues (missing textures, code errors, etc.)

Killed off Seabear

Redesigned resource icons

Added new provinces in Washington and San-Francisco

Added a new state in Washington

Edited states around San-Francisco

Added unique leader descriptions to multiple leaders

Added leader namelists for Raider and Mutant factions

Added namelist and custom portraits for HEA

Made Guarantees cost 100 PP

Made the AI ignore the Guarantee ability entirely