Old World Blues patch 1.3.0

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Update 1.3.0 was released on March 8, 2019.

Patch notes

Steam Workshop page.

Added

- Made the mod compatible with HOI4 1.6 patch. Updated UI, naval tech, OOBs and many other things. Fuel mechanic is not implemented yet.

- Added new Old World Blues specific customizable gameplay rules.

- Added new AI strategies plans for New Reno, Mojave Chapter, Broken Coast, Vault City.

- Added strengthen settings for all major countries.

- Major tweaks and changes to Unbroken Resistance Pact against the Broken Coast.

- New Vegas' Mr. House now has Robotics Genius idea that reduces production cost of robots.

- Added custom tooltips to is nation type triggers: `is_tribal_nation`, `is_raider_nation` and so on.

- Added inverted versions of is nation type triggers: `is_not_brotherhood_nation`, `is_not_ghoul_nation` and so on.

- Added Pale Folk 'Photophobia' national spirit.

- Added Navajo Nation namelist for randomly generated leaders.

- Added securitron voices for New Vegas.

- Added New Vegas' family national spirit icons.

- Added country flags to hide default manpower and economic laws `manpower_laws_hidden`, `economic_laws_hidden` for submodders.

- Unit leaders can now become sick, wounded or recently_promoted.

- Added new technology icons and localisation, including some country unique ones.

Changed

- Added scrollbar to declare war window.

- Sorrows now starts with Disarm Nation manpower law.

- Grant New Vegas claims on parts of the Mojave the NCR cannot give when Vegas takes the NCR statehood focus.

- Reworked peace conference AI to produce less border gore.

- Vault City will now puppet their first four expansions, as long as the Brain is not in charge, they've completed the relevant focus, and they don't have an annex war goal against the targets.

- Navajo Nation, Tohono Nation, Shoshone Nation and Yakama Nation now start as civilized nations.

- Navajo Nation, Tohono Nation, Shoshone Nation and Yakama Nation now start with conventional war doctrine.

- Vault City and Mojave Chapter now start with outposts and bunkers built in their states.

- Vault City, Great Khans and New Canaan AI should not pick focuses that lead to war if they are already in one.

- AI should annex states that it has annex war goals for.

- Tweaked Vault City peace AI. Push the Brain to always annex, and make it more likely that everyone else will puppet regardless of whether or not they had a puppet war goal.

- State of Utobitha now has super mutant voices and relations modifiers.

- Embargo super mutant countries. Normie countries receive negative modifier to trade with super mutants and vice-versa.

- NCR and Mojave chapter guarantee event option is now mutual.

- Lots of tweaks to New Reno national focus AI and rules.

- Changed map fonts for nation and victory point names.

- Changed victory point icons.

Removed

- Removed New Vegas' `Command From Afar` idea.

- Remove leftover Phoenix Republic cores from Tohono Nation and Cowboy Country states.

Fixed

- Fixed typos in New Vegas's event localisation (reported by @kennelly3).

- Fixed NCR's General Drummond's surname being spelled differently.

- Fixed spelling mistake in Regis/Papa Khan leader description.

- Prevent New Vegas from stealing AI Great Khans from other factions.

- Fixed New Vegas' focus that spawns Securitron Mark I OOBs instead of spawning Mark II.

- Fixed spelling error in Great Khans `A New Silk Road` focus description.

- Corrected Pale Folk capitalization in Vault City focus localisation.

- Fixed advisors not giving proper division attack and defense due to wrong modifiers being used.

- Fixed tooltip for vault_festus OOB.

- Fixed Great Khans' "Join the Legion" focus not bypassing if already in a faction with the Legion.

- Fixed Legion's AI going down the NCR war focus path early due to mistyped date format in ai modifier.

- Added available scopes to minister instead of just visible to prevent AI from picking them.

- Prevent Mojave Chapter from double declaring war on NCR in event if their already have a war going.

- Fixed New Vegas AI not building robots by adding new production template.