Old World Blues patch 2.2.2

From Old World Blues Wiki
Jump to navigation Jump to search

Update 2.2.2 was released on April 1, 2020.

Patch notes

Steam Workshop page.

Added

- Added Localization for several industry technologies.

- Added back in operative traits.

- Added bypasses to the Western Brotherhood Focuses that have to do with San Jose for the Shattered gamerule giving it to the Shi at start so it bypasses the one requiring that state if you don't own it.

- Added localization for flags for government checks.

- Added invite_to_FACTION series of effects; the AI will currently ALWAYS accept these. Intended for usage in focus trees; may add a bare minimum opinion check later but will likely always bypass strength ratio/distance checks.

- Added tooltips to ask_to_join_FACTION scripted effect.

- Added invite_to_[from,prev,root]_faction and ask_to_join_[from,prev,root] faction to allow dynamic use of invite_to_FACTION. The invite_to_[from,prev,root]_faction and ask_to_join_[from,prev,root] faction still show a tooltip if the target country isn't currently in a faction to make player focus tree planning less surprising; otherwise a focus might not list any effects at all.

- Added bypass to War in Heaven focus for High Chapel if you already own all Heaven's Gate territory.

- Added documentation on how to disable our government laws to the modding readme file.

- Added factions Whiet Sands Compact and Phoenix Republic for Red Sun Republic and Phoenix Republic respectively for shattered legion gamerule.

- Added in Broken gamerules for New Canaan, Eighties, and White Legs.

- Broken Eighties are replaced with Noemen Tribe, Protectron Scurity Hub, and Wendover Republic. The gamerule also gives Noement Tribe and Protectron Security Hub 2000 manpower and 3 slots/factories to their capitals.

- Broken White Legs gives half of the White Legs territory to Frisco city but keeps the White Legs around.

- Broken New Canaan sees them replaced with Brigham Barons and Farfield Warband.

- White Legs focus tree will adjust somewhat to a missing Eighties or New Canaan based on the gamerules you choose. Mainly wargoals are shifted to the new owners of those territories.

- Added Frisco City to the map as cores in White Legs territory and edited their color to stand out more.

- Added the Senator's Little Helpers faction to the faction system.

- Added bypasses to North Pole Enclaves focuses for a Naughty North Pole Enclave.

- Added some missing requirements for Nice/Naughty Idea for their respective branches.

- Added Enforcers mainly for use in Garrisons.

- Added music to the base mod. This includes the Teams OST for Old World blues, Fallout New Vegas, Fallout 1, Fallout 2, and the Fallout 3 OST's.

- Added in AI operation strategy stuff from vanilla.

- Added in operative on_actions from vanilla that triggers events and such when operatives are captured/killed.

- Added in the events for the operative on_actions for captured/killed.

- Added flags to the development projects so you can't run more then one at a time.

- Added trigger to the New California Republic Brotherhood of Steel war so it doesn't fire if you used the Shattered New California Republic game rule.

- Added flag to coring buttons to allow people to have their nations use the Tlaloc coring button instead of the base coring button. Doesn't change the name so it still says chico-net. Might be something we look into getting changed at a later date.

- Added compliance/resistance requirement to Tlaloc coring button as well.

- Added check to the effect that adds the sick trait for generals to allow us/modders to stop generals getting sick for specific nations.

- Added research bonus to Motorized tech for Wheelmother's Garage to match other companies.

- New Game Rule: The Zetan Invasion! Relive the original Old World Blues April Fools event easily from a simple game rule toggle.

- New Game Rule: The Kaiser's Return! How will the Wasteland react to Kaiser Wilhelm switching places with Caesar?

- New Game Rule: Harmony and Unity! Things get strange when magic enters the wasteland.

- The previous Area 51 game rule has been turned to 'disabled' by default, and a new secret option has been enabled in its place.

Changed

- Changed New California Republic templates so there isn't several templates of the same units.

- Made it so Making Baja From the The Baja Integration Act focus gives them the custom New California Republic puppet tree.

- Republic of the Rio Grande now uses invite_to_root_faction to invite FFI, allowing players to reject the invitation. The news event now fires from on_add_rio_pact_effects.

- Republic of the Rio Grande now uses invite_to_root_faction for their focus pulling in Northern Mexico.

- Changed Attack the 80s decision to account for puppets and alliances.

- Changed Noemen Tribe to use Ghoul models.

- Changed Brigham Barons and Farfield Warband to both be Mormon nations. Even if that check is basically never used.

- Cleaned up many tooltips for North Pole Enclaves focuses and tightened up their war goals to account for alliances/puppet relations.

- Changed New Calfornia Republic focus Experimental Armour to no longer give Stripper Power Armor tech but give a research boost for it instead.

- Changed Rio Chapters map name from the Rio Chapter to just Rio Chapter to match the other Brotherhoods on the map.

- Technology balance 2.0. Reworked, rebalanced and adjusted every single unit and equipment in mod.

- Increased Gecko and Vault City state populations.

- Changed our operation localization to be in the replace folder and only replace those we changed incase they do work on it we want to bring over so we don't need to check the file every time.

- Changed the Expel the Riff Raff decision to give you 14% stability instead of 7% after it's effect completes.

- Changed countries name file to overwrite vanilla countries loc file.

- The "Shi Chapter" has been renamed to the San Francisco chapter, otherwise unchanged.

- The Timelord and Synthetic Dawn Game Rules have been temporarily set to on by default.

Fixed

- Fixed a issue with a wrongly named trigger in diplomacy triggers.

- Fixed description for Bunker Codes focus for the Republic of the Rio Grande.

- Fixed Troll Warren Betty, Pittman, and Bonesnarl advisor images being a blue tint.

- Fixed there being double declaration of some minister images.

- Fixed Wall of Jericho decision requiring a state from the Twisted Hairs.

- Fixed stats for laws, mainly conscription and trade, being in the wrong place.

- Fixed some instances of lower case OR's, AND's, and NOT's as that has proven to cause issues on Macs running the mod.

- Fixed Chichen Itza focus The Labor Lords of Puerto Vallaits having a typo in the description.

- Fixed Chichen Itza focus Resume Military Duties not creating the military leader as advertised.

- Fixed Mountain Hawk advisor for New Canaan requiring Tar Walkers to be a puppet of the Dead Horses instead of New Canaan.

Removed

- Removed left over Legion troops if you enable the Legion Shattered gamerule.

- Removed Upgrade for the Spy Academy that boosts ideology and propaganda missions.