Old World Blues patch 3.0.2
Update 3.0.2 was released on October 24, 2020.
Patch notes
Added
- Added graphics for Behemoth unit category.
- Texas Arm Association focus Fight for Freedom! now gives claims on all Republic of the Rio Grande states.
- Added custom Technology graphics to Mojave Territories.
- Added decision for the Mojave Brotherhood of Steel to whitepeace with the legion.
- Added new decision menu enabled by the caps balance game rule to allow single country selection.
Changed
- Changed Vault City idea Advanced Infantry Support from Power Armour to Fireteam and Demolition equipment.
- Moved the Jebediah general to the wild wasteland gamerule.
- Buffed starting industry for Texas Arms Association.
- Changed the availables for Texas Arms Association focuses Handle the Mongers and Shore up Shale to be ai_will_do blocks.
- Changed Texas Arms Association event Time for a Cheeseburger from negative to positive stability.
Fixed
- Fixed General Lee Oliver not having a portrait as a general.
- Fixed Civilian Draft land doctrine broken organization effect.
- Fixed main menu music not being correct.
- Temp switch super mutant nations to tribal graphics to fix inexplicable bug.
- Fixed Santa Anna focus Mexico Reborn! having a bad event referenced in it's effect.
- Fixed Localization for Behemoth category, Dog company defense factor, and Blocked tech.
- Fixed Vault City focus Advancement Through Isolation to give the proper implant technology.
- Fixed Legion Training reward tech being applied to the wrong units.
- Fixed several Caeasr's Legion localization errors such as missing focus descriptions, event description errors, and specific technology errors.
- Fixed Oliver and Hanlon being reversed in the Mojave Territories focus tree.
- Fixed Painted Rock having the wrong flag.
- Fixed some issues with Twin Mothers focus localization.
- Fixed Ironmongers missing Settler Electronics tech.
- Fixed issue with legion not being able to progress after taking the losing the dam focuses to the war focuses.
- Fixed Painted Rock flags being in wrong saved format.
- Fixed Colorado Springs state not having a victory point.
- Fixed Texas Arms Association focus Secure the Capital giving cores on the wrong state.
- Fixed fight for freedom puppet decision not having localization.
- Fixed Yuma Caves operation having the wrong equipment requirements.
- Fixed localization for several Texas Brotherhood ideas.
- Fixed localization for The Greater Colorado Expedition Maxson Chaper focus description.
- Fixed Last Patrol general missing a portrait.
- Attempted to fix the issue with the video notification on alerts.
- Fixed localization for Alamo Chapter event, Attis event, Apostles events, Mojave Brotherhood events, and Texas Brotherhood focuses.
- Fixed Twin Mothers focuses not setting molerat DNA correctly.
- Fixed Twin Mothers focuses for Tlaloc dying not being takable.
- Fixed Localization for Vegas Outdated Security unit.
- Fixed First People's focus Previous Commitments not being takable.
- Fixed Think Tank Focuses not being takable due to bad prerequisites.
- Fixed Texas not having any technology and only 2 research slots when it is spawned.
- Fixed being able to do Rebuild the Gas Fields, Refurbish Old Satellites, Begin Shipping in the Gulf, Texas Calling, and Build the Trans-Texas Line more then once as Texas.
- Fixed The Support of our People modifier for The First People giving up to 300% conscription and 1000% civilian factory construction speed.
- Fixed Lanius not getting shale from the Focus due to id issues.
- Fixed Lanius not returning from Caesar's Legion after the decision times out.
- Fixed Twin Mothers focus The Dark Moon not giving Hecate as a unit leader.
- Fixed hoover dam decision power-up working at full power.
- Fixed a crash on load that can happen from the caps decisions.
- Fixed issue with Texas Arms Association ai not using their wargoals.
- Fixed disabled army wages law mising localization.
- Fixed Supermutants not having the mutant wages law at start.
- Fixed Bypass for Several Texas Brotherhood focuses.
- Fixed Texas not puppeting nations when formed.
- Fixed some caps related issues.
- Fixed First People event chain to only trigger for them specifically and not everyone.
- Fixed distance calculations in AI peace code.
Removed
- Removed generic settler advisors from Texas Arms Association.