Old World Blues patch 3.0.2

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Update 3.0.2 was released on October 24, 2020.

Patch notes

Steam Workshop page.

Added

- Added graphics for Behemoth unit category.

- Texas Arm Association focus Fight for Freedom! now gives claims on all Republic of the Rio Grande states.

- Added custom Technology graphics to Mojave Territories.

- Added decision for the Mojave Brotherhood of Steel to whitepeace with the legion.

- Added new decision menu enabled by the caps balance game rule to allow single country selection.

Changed

- Changed Vault City idea Advanced Infantry Support from Power Armour to Fireteam and Demolition equipment.

- Moved the Jebediah general to the wild wasteland gamerule.

- Buffed starting industry for Texas Arms Association.

- Changed the availables for Texas Arms Association focuses Handle the Mongers and Shore up Shale to be ai_will_do blocks.

- Changed Texas Arms Association event Time for a Cheeseburger from negative to positive stability.

Fixed

- Fixed General Lee Oliver not having a portrait as a general.

- Fixed Civilian Draft land doctrine broken organization effect.

- Fixed main menu music not being correct.

- Temp switch super mutant nations to tribal graphics to fix inexplicable bug.

- Fixed Santa Anna focus Mexico Reborn! having a bad event referenced in it's effect.

- Fixed Localization for Behemoth category, Dog company defense factor, and Blocked tech.

- Fixed Vault City focus Advancement Through Isolation to give the proper implant technology.

- Fixed Legion Training reward tech being applied to the wrong units.

- Fixed several Caeasr's Legion localization errors such as missing focus descriptions, event description errors, and specific technology errors.

- Fixed Oliver and Hanlon being reversed in the Mojave Territories focus tree.

- Fixed Painted Rock having the wrong flag.

- Fixed some issues with Twin Mothers focus localization.

- Fixed Ironmongers missing Settler Electronics tech.

- Fixed issue with legion not being able to progress after taking the losing the dam focuses to the war focuses.

- Fixed Painted Rock flags being in wrong saved format.

- Fixed Colorado Springs state not having a victory point.

- Fixed Texas Arms Association focus Secure the Capital giving cores on the wrong state.

- Fixed fight for freedom puppet decision not having localization.

- Fixed Yuma Caves operation having the wrong equipment requirements.

- Fixed localization for several Texas Brotherhood ideas.

- Fixed localization for The Greater Colorado Expedition Maxson Chaper focus description.

- Fixed Last Patrol general missing a portrait.

- Attempted to fix the issue with the video notification on alerts.

- Fixed localization for Alamo Chapter event, Attis event, Apostles events, Mojave Brotherhood events, and Texas Brotherhood focuses.

- Fixed Twin Mothers focuses not setting molerat DNA correctly.

- Fixed Twin Mothers focuses for Tlaloc dying not being takable.

- Fixed Localization for Vegas Outdated Security unit.

- Fixed First People's focus Previous Commitments not being takable.

- Fixed Think Tank Focuses not being takable due to bad prerequisites.

- Fixed Texas not having any technology and only 2 research slots when it is spawned.

- Fixed being able to do Rebuild the Gas Fields, Refurbish Old Satellites, Begin Shipping in the Gulf, Texas Calling, and Build the Trans-Texas Line more then once as Texas.

- Fixed The Support of our People modifier for The First People giving up to 300% conscription and 1000% civilian factory construction speed.

- Fixed Lanius not getting shale from the Focus due to id issues.

- Fixed Lanius not returning from Caesar's Legion after the decision times out.

- Fixed Twin Mothers focus The Dark Moon not giving Hecate as a unit leader.

- Fixed hoover dam decision power-up working at full power.

- Fixed a crash on load that can happen from the caps decisions.

- Fixed issue with Texas Arms Association ai not using their wargoals.

- Fixed disabled army wages law mising localization.

- Fixed Supermutants not having the mutant wages law at start.

- Fixed Bypass for Several Texas Brotherhood focuses.

- Fixed Texas not puppeting nations when formed.

- Fixed some caps related issues.

- Fixed First People event chain to only trigger for them specifically and not everyone.

- Fixed distance calculations in AI peace code.

Removed

- Removed generic settler advisors from Texas Arms Association.