Old World Blues patch 3.1.8

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Update 3.1.8 was released on February 16, 2021.

Patch notes

Steam Workshop page.

Added

- Added new scripted triggers to check if the owner of the current scope has Robot Generals and check if the owner of the current scope is a Brotherhood nation.

- Added tag alias for WARDEN as WDN for use in code to scope to the WARDEN controlled Hangdogs.

- Added scripted triggers for WARDEN or Bares His Teeth being rulers of nations.

- Added missing tech level techs to the USA tag.

- Added SPECIAL traits to Bellingham’s starting general.

- Added two new game rules. One enabling the improve relations diplomatic action and another reenabling the base games faction diplomatic action.

Changed

- Changed it so nations that have Robot general portraits can’t have their generals receive the Substance Abuser or Chem Reliant traits on generation.

- Changed Bunker Kid general trait so it can only appear on nations that are Brotherhood of Steel nations.

- Changed all uses of is_puppet_of to is_subject_of.

- Changed how the tooltips work for the scripted leader triggers so their the name of the country changes correctly if the nation you check them ruling has a name change.

- Changed scripted triggers has_unique_manpower_law, has_unique_officer_training_law, has_unique_economic_law, and has_unique_undesirable_law to not have tags in it using only country flags now.

- Changed focuses New Auxiliary and New Cohort for the Legion so the ones who might be puppeted have to be at peace for you to take the focus.

- Changed how we check game rules to use global flags instead of using the normal game rule trigger.

Fixed

- Fixed bypass on Republic of the Rio Grande focus Across the Rio Again not being setup correctly.

- Fixed several ideas for New Vegas having missing icons.

- Fixed Nuking someone not giving the proper idea to the one who got nuked.

- Fixed double trigger in the Begin A Scavenging Program decision, if you enable the Waking the Tiger DLC, that causes it to not be available if you turn off the caps system.

- Fixed localization for 2 trading flavor events.

- Fixed several uses of the wrong trigger for the caps system.

- Fixed Synthetic Dawn gamerule not giving Chichen Itza the correct techs and leaving their divisions locked.

- Fixed Valle Bandits starting general having no traits, Lee Oliver starting with only one special trait, Tierra de los Tzotzil generals missing traits and images.

- Fixed Localization errors for monster_support units and po_manpower_autonomy autonomy modifier.

- Fixed missing news events for Mojave Territory.

- Fixed error in El Ferrocarril Subterraneo focus stopping the correct effects from occurring.

- Fixed issue with Followers decision to lower manpower low giving some nations the wrong manpower law.

- Fixed issue with Valle bandits and Paz Bandits starting units vanishing unpause of the game.

- Fixed part of The Legions navy starting in another country's territory.

- Fixed Broken Coast focus Canadian Pipelines adding resources to the wrong state.

- Fixed issue with bypass for focus Join the TEU as the Texas Arms Association.

- Fixed issue with prerequisite focus for Settle Native Texans focus for Texas Arms Association.

Removed

- Removed popup from the gamerule for allowing tech levels to be researched letting you know you gained the tech needed.

- Removed duplicate entries for Super Mutant nations portrait files.