Old World Blues patch 3.3.6

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Update 3.3.6 was released on July 7, 2021.

Patch notes

Steam Workshop page.

Added

- Added proper localisation to the Cavalry Special Forces technology.

- Added extra checks to the ‘Dealing with the Shadow Walkers’ event for the Free Fighters so if you already have too many advisors it will remove one to add the advisor you choose.

- Added tooltip to the event ‘An Old New Focus’ telling you what is spawned from the event.

- Added Settler Electronics, Naval, and Special Forces tech levels to Two Suns.

- Added small code in 00_on_actions.txt to fix a minor issue with how we switched triggers not giving certain nations the right laws due to being in multiple triggers.

- Added a new scripted trigger is_chinese_nation. No current use mainly for future uses/Submodding.

- Added additional information to the Elijah's Great Search decision category in an attempt to inform players of what the category is really trying to tell you.

- Added bypass to the focuses that brainwash generals/nations for the Marrow Drinkers so if you are a subject they bypass so it doesn’t brainwash your overlord/allies generals/leaders.

Changed

- Changed focus ‘Sky Hellions’ from giving VB-02 Gunship tech to the schematics to research them.

- Changed the Western Brotherhood of Steel’s flag for a new updated version.

- Changed the ‘Ace Pilot Event Toggle’ gamerule to disable the ace events by default instead of enabled by default.

- Changed triggers for advisors and laws for a performance increase.

Fixed

- Fixed event ‘One Last Bout: An Unlikely Upset’ missing proper text for it's option name.

- Fixed typo in national spirit ‘Great Race Winner’.

- Fixed the focus ‘The High Flyer’ for Free Fighters giving the stats to the wrong general.

- Fixed ‘The Death of Caesar’ gamerule ‘Caesar Will Live’ option not having a proper description.

- Fixed the Gary april fools gamerule not having proper descriptions.

- Fixed typo errors in the event ‘An Old New Focus’.

- Fixed the event ‘The Biggest Little City in the Wasteland.’ for New Reno adding only buildings but no extra slots for those buildings.

- Fixed Twin Mothers focus ‘ttm_complete_set’ not having localisation.

- Fixed Twin Mothers national spirit ‘ttm_conquerers_of_colorado’ not having localisation.

- Fixed Twin Mothers national focus ‘ttm_salvage_legion_weapons’ not having localisation.

- Fixed localisation for the 'Sinaloa' strategic region.

- Fixed economic law 'Peaceful and Prosperous' incorrectly referencing the NCR.

- Fixed the has_unique_officer_training_law scripted trigger not having Think Tank listed even though it has unique officer training laws.

- Fixed issue of the AI caps limiter not working correctly and the value on the deployment screen not showing the correct cost of units in the deployment queue.

- Fixed issue of Troll Warren focuses ‘Stockpiling Weapons’ and ‘Housing Slaves and Mutants’ being the wrong day count.

- Fixed typo in Great Khans focus 'Create Tributary States in Utah'.

- Fixed Malpais Legate being able to burn himself while he’s the leader of the Legion.

- Fixed scope issue with a puppet event ‘Our city... torn asunder…’.

- Fixed issues with effects that add buildings not adding building slots alongside them causing you to overflow your building count.

- Fixed focus ‘Statehood for All!’ description typo.

Removed

- Removed tech level checks for ‘Night Vision Devices’ and ‘Thermal Vision Devices’ as they are intended to not have those checks.