The Blighted Woods
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Politics
National spirits
The Blighted Woods begins with one national spirit:
Freaks and Weirdos
- Recruitable Population: 2.00%
- Stability: -5.00%
- Justify war goal time: -25.0%
- Justify war goal time on us: -50.0%
- Starting Attack skill level of new army leaders: +2
- Resistance Target in our states occupied by the enemy: +20%
- Compliance Growth Speed in our states occupied by the enemy: -10%
Army
The Blighted Woods starts with the following templates:
- Jack's Dredges (4 Militia Battalions)
- Jack's Progeny (5 Lurkers Battalions)
The Gateway starts with the following divisions:
- 2 Jack's dredges (at 100% strength)
- 2 Jack's Progeny (at 100% strength)