Sun Dogs

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Sun Dogs is a tribal nation in New Mexico.

Historical background

Politics

National spirits

The Sun Dogs begin with one national spirit:

Victors Against Paullus icon
Victors Against Paullus
Motor Chariots:
  • Equipment cost: -15.00%
  • Soft Attack: +15.00%
Paullus was seen as unstoppable before he tried to run his cohorts into Sun Dogs territory. The Centurion's chariots passed through a narrow mountain passage - feeling themselves invincible after their previous victories.
A short, if decisive battle would follow - Gold-hound proving to Paullus that Colorado was out of his reach. Even today the legacy of Paullus's failed invasion still lingers in the minds of the Sun Dogs - the tribe having reversed engineered the Legionary chariots - making them their own!


Gameplay

Conscription Law

While the tribes have always had groups of wariors and pathfinders, the rest of the tribe was free to work on diferent projects, the coming war has forced more and more tribesmen to abandon their jobs and enter the warior caste, the tribes economy and culture suffers.

Born wariors icon
Born wariors
  • Division Organization: +5%
  • Monthly Population: +50%
  • Recruitable population: 4%
  • Construction Speed: +25%
  • Research Speed: +20%
As per our tribe's tradition, we must assure only our warrior class ever set foot outside of our villages. The wasteland is a cruel place, full of horrible creatures and savages. We must take extreme precaution in deploying our people, and so only warriors trained from birth may earn the honour of waging war for the tribe.
Requirements


Veteran pathfinders icon
Veteran pathfinders
  • Monthly Population: +25%
  • Recruitable population: 7%
  • Construction Speed: +10%
  • Research Speed: +10%
While it may be a mistake to break ancient tradition, we should consider increasing our fielded manpower. The tribe requires more of their own to defend itself, as such we shall consider deploying our most veteran pathfinders and hunters along with our warrior class, supporting them in their noble fight against the cruel wasteland.
Requirements


Able bodied tribesmen icon
Able bodied tribesmen
  • Monthly Population: -10%
  • Recruitable population: 10%
  • Recruitable Population Factor: +3%
  • Construction Speed: -10%
  • Research Speed: +5%
The outside world batters and wear down our tribe constantly, dangers besetting us from all side. We might not be able to survive without drastic measures, as such, we shall now deploy every able-bodied tribesmen. Courageous, trained, and following our tribe's most difficult warrior ritual, they are hardy fighters, ready to defend our land.
Requirements


First sons and daughters icon
First sons and daughters
  • Monthly Population: -20%
  • Recruitable population: 15%
  • Recruitable Population Factor: +6%
  • Construction Speed: -15%
Shamed and humbled by our enemies, we must seek refuge into the inner strength of our tribe. While it is deeply unsettling to resort to such measures, we must now force a general conscription on every first son and daughter of fighting age of every tribe member. It is a harsh decision not taken lightly, and we shall make sure to use them for a higher purpose.
Requirements


Childern and mothers icon
Childern and mothers
  • Division Organisation: -5%
  • Monthly Population: -25%
  • Recruitable population: 20%
  • Recruitable Population Factor: +10%
  • Construction Speed: -20%
  • Research Speed: -10%
The bloodthirsty savages are at our door. We are facing nothing less than the total annihilation of our way of life, as well as every member of our noble tribe. May our gods forgive us for what we will do, but we have no other choice than to send everyone into the fight, be them children barely able to swing a knife or their mother trying to protect them. The least we can do is deploy them together. May They have mercy upon our sinful souls, for our consciences will have none.
Requirements


Behind the scenes

References