Whistler

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Whistler are a people nation in The Great North region.

Historical background

A people-oriented nation.

Politics

National spirits

Whistler starts with three national spirits:

Burden of a Nation icon
Burden of a Nation
  • Political Power Gain: -6%
  • Recruitable Population Factor: 4%
  • Stability: -5.00%
After the massacre of the Elders of the Whistler at the hands of the Kamlo Survivalists, it fell upon the young to continue the memories of their tribe. Lacking the years of experience necessary to properly assume this duty, the burdens of ruling weigh heavily on the young administration. Often sacrifices need to be made in order to ensure Whistler's heritage is continued.
Bitter Resistance icon
Bitter Resistance
  • War Support: +10.00%
  • Population Nomadicity: +12.00%
  • Appeal to Refugees: +12.00%
  • (Flag of Kamlo Kamlo The Kamlo Survivalists) Defense bonus against country: +8.0%
We know those from Kamlo will come once more for our women and children, determined to strip us of our wealth and family. We must be prepared for that day, and makeIn-game spelling we are ready to crush them before they can repeat the horrors of our last conflict.
Nomads of Nowhere icon
Nomads of Nowhere
  • Divisions speed: +15.00%
  • Consumer Goods Factories: -5.0%
  • Construction Speed: -15.00%
The Whistlers have no set home, instead they wander the wilderness of cascadiaIn-game spelling, living off the land as they do so. This comes at the cost to knowledge on building anything, as the most complex structures the nomads know how to build is a cabin for the winter months.


Leaders

Behind the Scenes

References