Beltran-Levya

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Beltran-Levya is a cartel in the Mexican region.

Historical background

The splintered southern remnants of the Sinaloa cartel lie squatting in the jungle, owing their continued survival against the Free Fighters to the Bandito and his new Beltran-Levya clique. While poor in infrastructure and resources, the cartel has embraced the Bandit's brutal ways, and is preparing for a bloody reconqista against the luchadores.

While alone, Beltran-Levya is weak and isolated, but if the two cartels could be reunited once more, the moribosos of Mexico could achieve great and terrible things.
- Scenarios country selection screen quote

Politics

National Spirits

Beltran-Levya starts with five national spirits:

Protector's Guarantee icon
Protector's Guarantee
  • Stability: +10.00%
  • Conscription Laws Cost: +75%
Tlaloc's Guarantees only protect (a few) Mexican nations form outsiders, but they will not protect the cartels from other Mexican nations!
Refugee Crisis icon
Refugee Crisis
  • Weekly Manpower: -50
  • Monthly Population: -35.0%
  • Research Speed: -15.00%
  • Appeal to Refugees: -75.00%
Continual ill-treatment, system corruption, and poor prospects have caused a mass exodus amongst the peasant classes from our lands.
Cartel Nation icon
Cartel Nation
  • Monthly Population: -50.0%
  • Weekly Stability: -1.00%
  • Weekly War Support: +0.50%
  • Justify war goal time on us: -50.0%
  • Intelligence gained from Operatives and Infilitrated Assets: +20%
  • Intel network strength gain factor: +25%
  • Appeal to Refugees: -25.00%
Inasmuch as they can be called 'nations,' the cartels run their lands through a mixture of neglect and brute terror.
Criminal Economy icon
Criminal Economy
  • Consumer Goods Factories: -10.0%
  • Stability: -15.00%
  • Caps Income: +50.0%
  • Passive Caps Income: +35.0
  • Civilian Factory construction speed: -90.00%
Take what you can, give nothing back.
Sore Loser icon
Sore Loser
  • War Support: -5.00%
  • Justify war goal time: +150.0%
Recent defeats at the hand of the Free Fighters have been a blow to national morale.
Will be removed 31 December, 2275.

Economy

Starting Industry
Arms workshop Naval dockyard Civilian workshop
7 2 1
Starting Resources
Water Energy Scrap Metal Composite Materials Circuitry Advanced Components
8 2 16 12 0 0

Starting Position

Beltran-Levya starts in Sinaloa, between Free Fighters to the north, Tlalocan to the east, and The Viceroyalty to the south. Access to the Mexican Coast sea zone is available on the western edge of Beltran-Levya's territory.

Beltran-Levya starts with a production of 4 factories producing Infantry Equipment and 2 factories producing Support Equipment.

Beltran-Levya starts with these division templates:

  • Militia Force (4 Militia battalions)
  • Fuerza Milicia (4 Ghoul Infantry battalions)
  • Mafiosos (7 Ghoul Infantry battalions with a Recon support company)

Beltran-Levya starts with 12 divisions and 1 naval fleet:

  • 6 Mafiosos, fully equipped.
  • 1 Mafiosos, 80% equipped.
  • 1 Fuerza MIlitica, 90% equipped.
  • 4 Fuerza Milicia, 80% equipped.
  • 1 fleet named 'Defensa Costera' containing 2 River Boat.