Tlalocan
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Tlalocan's greatest "person" of interest is her namesake; a pre-war supercomputer named "Tlaloc" after the Aztec god of rain. Tlaloc’s primary motivation is the preservation of humanity, and the business interests it once represented; primarily those of the Petro Chico company. Though it has catered to these diligently for the last 200 years, Tlaloc is plagued with instability; having segmented himself into many alter egos based on notable Mexicans from the past. The repercussions of Tlaloc's Demise, and which of God's children will rise in his place remains to be seen.
- Scenarios country selection screen quote
Tlalocan is an despotic country in the Mexican region.
Historical background
- Scenarios country selection screen quote
Events
Main article: Tlalocan events
Politics
National spirits
Tlalocan starts with three national spirits:
Your guarantees will allow you to protect and mexican nation in your sphere of influence from having to fight alone. Though this will NOT allow you to intervene on the side of the Cartels against local nations.
Leaders
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National focus
Main article: Tlalocan National Focus Tree
The Tlalocan national focus tree can be divided into 7 branches:
- Booting Up Branch
- This branch allows Tlalocan to determine its history, from its birth to its current near-death state through resulting events, eventually unlocking the other branches of the nation.
- Wartime Emergency Branch
- The war economy branch of Tlalocan, reliant on an outside nation declaring war on one of Tlalocan's protected nations.
- Sowing the Seed Branch
- The Zapata infrastructure and resource branch. Shifts political popularity to Democracy.
- A Helping Hand Branch
- The Maximilian population and technology branch. Shifts political popularity to Technocracy.
- Standing Guard Branch
- The Moctezuma military branch. Shifts political popularity to Oligarchy.
- The Prodigal Son Branch
- The Santa Anna branch. Involves Tlaloc teaching his son to become like him before passing on.
- The Final Quarter Branch
- The branch resulting from whichever leader is decided to lead Tlalocan after Tlaloc's demise. With their new leader and path set, Tlalocan gifts all of his former protectorates and sons of Mexico with various boons, before finally passing away.
Technology
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Behind the scenes
- Originally, Tlaloc was incapable of communicating with others on its own, as it was visualized as a massive system network to run the automated systems throughout Mexico, warranting the creation of its "sons" in order to communicate with humans, due to Tlaloc being an inhuman entity. However, due to the writing of Tlaloc's focus tree depicting Tlaloc as an individual "dying father" role, dissonance was created, due to the approaches in writing that the different developers writing the same nation had.[1]
- Tlaloc had some of its lore worked on by Mechano.[2]
- Shudderfly and Skip were responsible for Tlaloc.[3]
- According to Zapdude, Tlalocan's Armageddon Station had less than 5% of its Pre-War stockpile remaining before it is blown up by Tlaloc following his death. Additionally, through the process of "napkin math", Zapdude determined that Tlaloc released approximately 243 megatons of nuclear energy through the detonations if all the warheads were to perfectly detonate.[4]
References
- ↑ Is Tlaloc able communicate to normal, non-A.I.s in any way? And if so, how would he do it?
Zusk: "@Puff Cloud Actually, there is a bit of conflicting lore in this regard - 2.0 was so huge that different devs had subtle, different interpretations of Tlaloc.
The original thesis was that Tlaloc was not capable of directly communicating with people on its own. It ( Keyword it, not he ) wasn't even a singular artifical consciousness - but rather a massive system network meant to run a series of automated systems in Mexico. ( Think the automation seen in west virginia in 76.. but crank that up to 11. )
Tlaloc had to make its sub personalities - Maximillian, Zapata etc. in order to communicate with people more directly, since Tlaloc was such a alien thing to the average person that putting on a mask was pretty much the only thing Tlaloc could do.
However..
Tlaloc's, in certain focus tree writing is also regularly seen as a more individual identity. Tlaloc takes on a dying father role - which technically is how his children see it - but is likely not what it sees itself as.
You can see in Faelin's and Blazzar's replies the dissonance with the internal consensus on Tlaloc's lore - different devs taking the basic premise in different directions. Probably this is something we will try to address in a theoretical update to Tlaloc's tree - but that is a long way off."
- Obtained from Discord, 5/14/2020 - ↑ Mechano: "only countries I made fully are more or less Iron Alliance, Broken Coast, Dredgers but I helped with the lore of others
like Tlaloc etc"
- Obtained from Discord, 2/13/2022 - ↑ Soleful Phoenix: "Besides the TAA, what nations did you design or assist with?"
Shudderfly: "I had a small hand in some of the rebuilding the economy focuses of united texas, I was half of Tlaloc (the other half being skip) half of free fighters (Skip again with help from fae), I did the research and economy trees of Ouroboros, the research and economy trees of the Texas Mutants, and the manifest destiny tree for NCR."
- Obtained from Discord, 3/24/2022 - ↑ Zapdude: "Tlaloc blows most of them up before Anna can get his hands on them after his death
but there was already a warhead or two loaded into the Silo that he couldn't dispose of, or wouldn't, depending
Tlaloc has something like less than 5% of the US pre-war stockpile remaining
before he removes them
mostly unused dregs from the great war
i did some napkin math for how large the detonation would be when it went off
and assuming all the warheads went off perfectly
it was something like
243 megatones worth of nuclear power"
- Obtained from Discord, 1/5/2020