The Great Breach
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The Great Breach was a ghoul horde nation based in the Plaguelands region. The nation was removed as of Old World Blues patch 4.1.9, replaced with The Flawed Parish.
Historical background
A sane ghoul community,[1] led by a horde of ghouls.
Politics
National spirits
The Great Breach started with two national spirits.
Feral Horde icon
Feral Horde
- Recruitable Population: 4.00%
- Construction Speed: -50.00%
- Research Speed: -30.00%
- Infantry Equipment: Production Cost: -20.00%
Driven by nothing but hunger, the horde consumes what it can find, destroying everything in its path.
Endless Shambling icon
Endless Shambling
- Divisions speed: -40.00%
- Weekly Manpower: +40
- Division Attrition: -20.0%
- Division Attack: -20.0%
- Division Defense: -20.0%
Ghouls rarely tire, no matter the circumstances. Their numbers grow constantly due to other Ferals being drawn to the horde, a true menace to society.
Leaders
Starting Position
The Great Breach started in the Plaguelands, between Dam Busters to the north-east, Deadline to the east, The Fringe and Forlorn Union to the south, and Penance Seekers to the south-west. The Upper Missouri River runs along the north-west border of the Great Breach's territory, with no crossings.
The Great Breach starts with no assigned factories.
The Great Breach starts with these division templates:
- Militia Force (4 Militia battalions)
- Feral Horde (6 Ghoul Infantry battalions)
The Great Breach started with 11 divisions:
- 11 Feral Horde, fully equipped.