Ruminators
Jump to navigation
Jump to search
The Ruminators are a religious settler nation in The Stretch area of The Great North region.
Historical background
A group dedicated to the philosophies of a Pre-War self-help book, "Ruminating to Riches", which promotes the rejection of restriction and negativity and the embracement of "right thinking".
Politics
National spirits
The Ruminators starts with one national spirit:
Leaders
Technology
Basic | Intermediate | Sophisticated | ||||
Infantry |
||||||
Support |
||||||
Special Forces |
||||||
Power Armour |
||||||
Vehicles |
||||||
Robotics |
||||||
Basic | Intermediate | Sophisticated | ||||
Aircraft |
||||||
Naval Vessels |
||||||
Industry |
||||||
Electronics |
||||||
Construction |
||||||
Exploitation |
||||||
Starting Position
Ruminators starts in The Stretch, between Metal Mouths to the west, Coal Consortium to the north, and Jacksons to the east.
Ruminators starts with a production of 4 factories producing Infantry Equipment.
Ruminators starts with these division templates:
- Militia Force (4 Militia battalions)
- Salesmen (5 Infantry battalions)
Ruminators starts with 3 divisions:
- 3 Salesmen, fully equipped.