215th

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The 215th are a former New Canaan prisoner chain gang, having escaped and become a raider gang in the West Coast region.

Historical background

When the Farfield Rebellion was put down by the soldiers of New Canaan they couldn’t simply execute the survivors - they had to repent. As such, the 215th chain gang were sentenced to work in the city of Jericho in the hopes of atoning for their sins. That is, until Thunderbird and the 80s ransacked the city, smashing through the salvaged and ruined city that the 215th had labored so long to build up. The 215th were free, yet they needed a place to go.

Now Marianne, a former thief turned indentured servant turned gang leader, has brought them west in search of both a shelter away from their former masters and the fabled treasure of the valley.
- Scenarios country selection screen quote

Events


Focus Tree


Politics

National spirits

The 215th starts with no national spirits.


Leaders

Gameplay

Military

The 215th starts with four divisions, all being Marianne’s Boys.

Conscription Law

It is in the nature of raiders to band together into rapidly moving groups to easier ambush caravans and avoid the would be pursuers, it is also in their nature to fight in between themselves for the position of the leader. As such with the increasing size of the group it becomes harder and harder to keep the raiders focused and united.

Petty Gang Conscription icon
Petty Gang Conscription
  • Division Organisation: +5%
  • Recruitable population: 5%
  • Supply Consumption: -5%
  • Stability: +5%
  • Research Speed: +10%
Requirements


Raider Bands icon
Raider Bands
  • Division Speed: +3%
  • Division Organisation: -3%
  • Recruitable population: 7%
  • Supply Consumption: +3%
  • Stability: -3%
  • Research Speed: +5%
  • Justify Wargoal Time: -3%
  • Reinforce Rate: +3%
Requirements


Scum And Vilainy icon
Scum And Vilainy
  • Division Speed: +5%
  • Division Organisation: -5%
  • Recruitable population: 9%
  • Supply Consumption: +5%
  • Stability: -5%
  • Justify Wargoal Time: -5%
  • Reinforce Rate: +5%
Requirements


Threat To All People icon
Threat To All People
  • Division Speed: +7%
  • Division Organisation: -7%
  • Recruitable population: 11%
  • Supply Consumption: +7%
  • Stability: -7%
  • Justify Wargoal Time: -7%
  • Reinforce Rate: +7%
Requirements


Doom Of The Wasteland icon
Doom Of The Wasteland
  • Division Speed: +10%
  • Division Organisation: -10%
  • Recruitable population: 15%
  • Supply Consumption: +10%
  • Stability: -10%
  • Justify Wargoal Time: -10%
  • Reinforce Rate: +10%
Requirements



Economy

Starting Industry
Arms workshop Naval dockyard Civilian workshop
2 0 1
Starting Resources
Water Energy Scrap Metal Composite Materials Circuitry Advanced Components
8 7 0 0 4 0

Technology


Basic Intermediate Sophisticated
Techtree tab infantry.png
Infantry
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab support.png
Support
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab infantry.png
Special Forces
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab infantry.png
Power Armour
Research unavb bg s.png Research unavb bg s.png Research unavb bg s.png
Techtree tab armour.png
Vehicles
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab robotics.png
Robotics
Research unavb bg s.png Research unavb bg s.png Research unavb bg s.png
Basic Intermediate Sophisticated
Techtree tab air.png
Aircraft
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab naval.png
Naval Vessels
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab industry.png
Industry
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab engineering.png
Electronics
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab industry.png
Construction
Research comp bg s.png Research comp bg s.png Research unavb bg s.png
Techtree tab industry.png
Exploitation
Research comp bg s.png Research comp bg s.png Research unavb bg s.png




Behind the scenes

References

  1. Zusk: "I made
    Sons of Kaga
    TV-Town
    215th
    Rogue Rangers
    Guardians
    Lost Hills
    The Cause

    in this update"

    - Obtained from Discord, 6/8/2022
  2. What’s the background on the 215th?
    Zusk: "https://fallout.wiki/wiki/215_Rail_Line_Powder_Gang"
    - Obtained from Discord, 10/21/2021
  3. To whomever worked on the 215th, how come you guys changed their lore from what it originally was in VB, that being contractors from the NCR who went raider after the govenor of the dam didn't pay them
    Zusk: "The NCR in Van Buren have a active presence out by Colorado. They dont in NV or OWB.

    The 215th in OWB are a bit of a mix of the original 215th concept, as well as the Jericho design document."

    - Obtained from Discord, 6/2/2022