Bismarck
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Bismarck are a settler nation based in the North and Central Dakotas areas of The Great North region.
Historical background
A nation of German-heritage settlers.
Politics
National spirits
The Guardians start with two national spirits:
The River League
- Political Power Gain: +5%
- Recruitable Population Factor: -10%
- Division Attack: -5.0%
- Dockyard Output: +30.00%
- Passive Caps Income: +8.0
- Naval Equipment Technology: Production Cost: -10.00%
The League connects a loose network of towns and cities across thousands of miles. Montana's coal and ore go downriver even as the Crescent City's sugar and Costa's coffee wind their way north, a stream of caps that flows like the river.
The Revolutionaries of 2048
- Infantry Technology Research Speed: +5%
- Infantry Equipment: Production Cost: -4.00%
German scientists created the first Gauss Rifles before the Great War, and immigrants fleeing the Resource Wars brought that technology to America. Some of their descendents
in Bismarck still know how to maintain and repair these triumphs of free-spirited German engineering even today!
Leaders
Technology
Basic | Intermediate | Sophisticated | ||||
Infantry |
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Support |
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Special Forces |
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Power Armour |
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Vehicles |
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Robotics |
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Basic | Intermediate | Sophisticated | ||||
Aircraft |
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Naval Vessels |
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Industry |
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Electronics |
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Construction |
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Exploitation |
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Starting Position
Bismarck starts in North, Central, and West Dakotas, between The Old Believers, Church of the Silo, and Two Peoples to the east, Standing Rock to the south, and Historians to the west. The Missouri River bisects Bismarck's territory.
Bismarck starts with a production of 4 factories producing Infantry Equipment.
Bismarck starts with these division templates:
- River Guard (4 Militia battalions)
- Bismark Guard (7 Infantry battalions)
Bismarck starts with 4 divisions:
- 4 Bismark Guard, fully equipped.