Church of the Silo

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The Church of the Silo are a nuclear-worshipping group based in the North Dakotas of The Great North region.

Historical background

A group who worship radiation as a form of religion, based in a nuclear missile silo still containing many nuclear missiles.

Politics

National spirits

The Church of the Silo starts with one national spirit.


The Deluge of Fire icon
The Deluge of Fire
  • Recruitable Population Factor: 15%
  • War Support: +20.00%
  • Justify war goal time: -20.00%
  • Justify war goal time on us: -35%
The world ended in a Deluge of fire, and Sister Rose and the rest of the Church must be certain it never happens again. They guard their holy silo's and call fourth the downtrodden in society, offering them the warmth and love of the Church. They seek to expand there control, to protect the world from the Second Deluge, yet many see them as insane and threats to the wastes.

Leaders

Technology


Basic Intermediate Sophisticated
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Infantry
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Support
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Special Forces
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Power Armour
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Vehicles
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Robotics
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Basic Intermediate Sophisticated
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Aircraft
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Naval Vessels
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Industry
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Electronics
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Construction
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Exploitation
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Starting Position

The Church of the Silo starts in North Dakotas, between Two Peoples to the south, Bismarck to the west, The Old Believers to the north, and Roach King to the east.

The Church of the Silo starts with a production of 4 factories producing Infantry Equipment.

The Church of the Silo starts with these division templates:

  • Children of the Silo (6 Militia battalions)
  • Soldiers of the Deluge (8 Infantry battalions with a Demolitions support company)

The Church of the Silo starts with 6 divisions:

  • 4 divisions of Soldiers of the Deluge, fully equipped.
  • 2 divisions of Children of the Silo, fully equipped.

Behind the scenes

  • The Church of the Silo are also referred to as "Children of the Silo" by the 4.0 patch notes, as well as "The Great Silos of the North" focus of the Montana Chapter focus tree.

References