Texan Arms Association

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The Texan Arms Association, or Texas Arms Association, is a company in the Texan region.

Historical background

How do you lead the Texas Arms Association? You don't. It just works!

The TAA is at a crossroads, threatened by Gloria's increasing tariffs and criticisms of 'arms sales to the Legion'. CEO Todd Howitzer is going to take the Arms Association on the road, and explore some franchise opportunities.

If the Super Mutants don't eat them first...
- Scenarios country selection screen quote

A coalition of arms barons and factories in the northern Rio Grande who never fully assimilated into the Republic. Motivated by dreams of liberty and greed, they sell weapons to anyone, and have continued to destabilize the Republic of The Rio Grande's politics since its inception. By 2275, the association may enact a bid for independence, or be consumed by some of its neighbors, who see it as little more than prey,[1] such as the Ironmongers, who have taken over TAA factories, regularly plundering the nation.[2]

Events


Politics

National spirits

The Texan Arms Association starts with no national spirits.


Leaders

Portrait Leader Ideology Party In power (2275) Popularity Unique portrait? Description Leader trait
People People No 0.00% No --- ---
Intellectuals Intellectuals No 11.00% Yes --- ---
Portrait todd howitzer 1.png
Todd Howitzer Elites Elites Yes 100.00% Yes Ever the enigmatic charmer, Todd Howitzer's sharp shades and ironed shirts make him stand out even among his fellow elites. His family has manufactured weapons since before the Great War, and he has the prestige to show for it. Now he's been chosen as the representative and leader of the newly founded T.A.A., but much to dismay of his cohorts, he seems more interested in making a profit than building a sustainable capitalist paradise. War Industrialist
Ruler Ruler No 0.00% Yes --- ---

Technology


Basic Intermediate Sophisticated
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Infantry
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Support
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Special Forces
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Power Armour
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Vehicles
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Robotics
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Basic Intermediate Sophisticated
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Aircraft
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Naval Vessels
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Industry
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Electronics
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Construction
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Exploitation
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Behind the scenes

  • The focus tree for the Texan Arms Association was created by Shudderfly.[3]
    • Shudderfly was inspired to write the crisis events following an unnamed male secretary and Todd Howitzer through the style of events and perspectives in the Hearts of Iron IV mod "The New Order: Last Days of Europe", wishing to write a lighthearted story as opposed to The New Order's "dourness".[4]
  • The leader of the Texan Arms Association is a parody of Todd Howard, the executive producer and game director at Bethesda Softworks, who have developed the Fallout series since Fallout 3.
    • Various elements of the Texas Arms Association focus tree and quotes are taken from statements or phrases by Todd Howard, such as the country's historical background utilizing his most well-known quote, "It just works."

References

  1. Development Diary #11 (Dev Diary 11: Welcome to Texas and Oklahoma): "The Texan Arms Association: a coalition of arms barons and factories in the northern Rio Grande who never fully assimilated. Motivated by dreams of liberty and greed, they sell weapons to anyone, and have continued to destabilise the RRG’s politics since its inception. 3.0 will see the TAA exist on game start, and their association’s bid for independence may be welcomed by some of its neighbours who see it little more than prey."
  2. Development Diary #11 (Dev Diary 11: Welcome to Texas and Oklahoma): "The Ironmongers: a group of mutants who’ve taken over former TAA factories, regularly plundering their gunsmith neighbours. Unlike many other mutants, they construct massive vehicles of brutal machinery, backed up by giant guns and the strength of iron. They’re feared by many, and their iconic “Battlewagons” bring terror and destruction in their wake."
  3. Who made TAA tree? (I’m sorry, but I’m afk right now)
    Faeelin: "@Shudderfly"
    - Obtained from Discord, 3/19/2021
  4. Shudderfly: "I was inspired to write the short "crisis' event chain in TAA by TNO's style of events, which has a lot of short stories told from an individual perspective. I think it's a fun little way to expose the player to a country or leader's general vibe. I didn't really want it to be miserable or have that same dourness that TNO tends to have, so I wrote it to be a lighthearted story about a beleaguered secretary. The character is canonically male."
    - Obtained from Discord, 3/23/2022