Hades' Horde national focus tree/scriptoutput

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Focus Prerequisites Effects
The Bitter Defeat icon
The Bitter Defeat
We are not graceful losers.
  • Trigger country event “The Horde Of Hades”
Something Feels Off icon
Something Feels Off
This must be the Overworld but why does it look so... wrong?
  • Trigger country event “The New Dimension”
Villagers? icon
Villagers?
They look and sound like twisted villagers. We must be on the right track.
  • Flag of Northern Khans Northern Khans:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
A Pig Instead of A Bear icon
A Pig Instead of A Bear
The last of the villagers here are dead or ran away. It’s not much but this land is ours.
  • Requires the following:
  • Flag of Northern Khans Northern Khans:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Flag of Northern Khans Northern Khans:
    • [SCOPE]Our country
      • Scripted Effect: core_owned_states_of_prev=yes
Bricks From Home icon
Bricks From Home
This cursed ground is impossible to build with, we’ll have to bring our own to get anything done.
No Building Blocks icon
No Building Blocks
  • Construction Speed: −70%
  • Factory Output: −70%
  • Industry Technology Research Speed: −25%
  • Construction Research Speed: −25%
A Bigger Fortress Is A Better Fortress icon
A Bigger Fortress Is A Better Fortress
At least things are normal back in the Nether. It would be best to build up our fortress back there to keep supplies moving.
  • Add 2 off map Civilian workshop Civilian Workshop
More Swords icon
More Swords
There’s definitely weapons here but none of them make sense. Our army needs proper swords not these strange looking crossbows or whatever they are.
  • Add 2 off map Arms workshop Arms Workshop
Slap Some Redstone On It icon
Slap Some Redstone On It
There’s contraptions here that react to redstone, a fine opportunity to experiment. Maybe we can make a computer!
  • Gain +50% research bonus (3 uses) towards:
    • Electronics Technology
Keep It Coming icon
Keep It Coming
Brick is better but we need more! Ship in all the Netherrack you can find; we can’t afford to slow down.
No Building Blocks icon
No Building Blocks
  • Construction Speed: −40%
  • Factory Output: −40%
You Can Eat This? icon
You Can Eat This?
Some of the more adventurous or desperate soldiers have been sampling some of the local mats. The ones that survived reported finding some that are actually edible.
  • Gain +60% research bonus (2 uses) towards:
    • Agriculture
Goodbye Stone Tools icon
Goodbye Stone Tools
Though it looks disturbing, we’ve discovered a healthy supply of iron in this overworld. Finally we can ditch the stone.
Iron Pickaxes icon
Iron Pickaxes
  • Resource Gain Efficiency: +16%
  • Extra£resources_strip
A Breakthrough icon
A Breakthrough
We just might be able to start using some of the local materials for building, copying some of what we’ve seen the enemy villagers do. Still no match for blocks though.
No Building Blocks icon
No Building Blocks
  • Construction Speed: −10%
  • Factory Output: −10%
Feed The Machine icon
Feed The Machine
Portal Fortress is still key to the war effort and probably always will be. It needs to be even bigger!
  • Add 1 off map Civilian workshop Civilian Workshop
  • Add 1 off map Arms workshop Arms Workshop
Diamonds! icon
Diamonds!
We didn’t even have to dig that deep for them!
Diamond Pickaxes icon
Diamond Pickaxes
  • Resource Gain Efficiency: +32%
  • Entrenchment speed: +24%
  • Max Entrenchment: +24%
  • Extra£resources_strip
Take Their Drops icon
Take Their Drops
Yes the enemies weapons look and feel wrong, but a flaming sword is a flaming sword whether it’s curved or not.
Strange Shapes icon
Strange Shapes
  • Production Efficiency Retention: +16%
  • Equipment Capture Ratio Modifier: +16%
Hitting The Build Limit icon
Hitting The Build Limit
We can squeeze a few more floors into Portal Fortress, just watch us!
  • Add 1 off map Civilian workshop Civilian Workshop
  • Add 1 off map Arms workshop Arms Workshop
Waste Not Want Not icon
Waste Not Want Not
The further we get from the portal the less picky we can afford to be. Use whatever you can.
  • Gain +80% research bonus (1 use) towards:
    • Scavenging & Recycling
  • Gets the National Spirit File:Scrap kit.png “Patching Their Walls”
Patching Their Walls icon
Patching Their Walls
  • Factory Repair Speed: +32%
  • Free repair: +32%
Is This Enchanted? icon
Is This Enchanted?
Some of the local weapons are pretty impressive actually. This one’s a TNT launcher!
Strange Shapes icon
Strange Shapes
  • Supply Consumption: −16%
  • Production Efficiency Retention: +24%
  • Equipment Capture Ratio Modifier: +24%
Better Inventories icon
Better Inventories
Our warriors need to be ready for this strange and hideous land. They need better loadouts.
  • Gain +75% research bonus (1 use) towards:
    • Logistics Technology
  • Gain +75% research bonus (1 use) towards:
    • Maintenance Technology
  • Gets the National Spirit File:Aid kit.png “Using Local Supplies”
Using Local Supplies icon
Using Local Supplies
  • Support Equipment:
    • Production cost.png Production Cost: −16%
Blocks! Finally! icon
Blocks! Finally!
We can fix this world, all it takes is some magic to turn it all into blocks. There’s an almost infinite supply of irradiated soil blocks now. Those are probably safe.
The Blocks Of Reality icon
The Blocks Of Reality
  • Construction Speed: +10%
  • Factory Output: +10%
  • Industry Technology Research Speed: +20%
  • Construction Research Speed: +20%
Fellow Mobs icon
Fellow Mobs
They look different and some of them are glowing but they’re definitely zombies. They’re natural allies against the villagers and players.
  • Requires the following:
  • At least one of the following is true:
    • Flag of Glow's Cradle Glow's Cradle:
      • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
    • Flag of Rad Hazards Rad Hazards:
      • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Hidden effect:
    • load_oob = MIN_ghouls
  • Custom effect tooltip: Spawns 3 Divisions of Zombie Infantry, and allows us to build up to 20 such divisions.
The Deep Horde icon
The Deep Horde
There is another mob horde nearby, dwelling in deep tunnels. Their king Morghorl seems to have as little love for villagers as us. Pigs and Moles should stand together.
  • Create faction called “The Underworld Horde”
  • Trigger country event “Reaching Out To Those Below”
Taming Wolves icon
Taming Wolves
Wolves make as good friends for Piglins as they do players.
This World's Life icon
This World's Life
  • Winter Attrition: −24%
  • Research Speed: +8%
  • Decryption: +24%
  • Civilian Intelligence: +24%
  • Dog Technology Research Speed: +16%
  • Medical Technology Research Speed: +16%
Riches of the Overworld icon
Riches of the Overworld
Shiny is shiny, even if it’s not a block. If it looks valuable, toss it in the treasury.
  • Set temporary variable caps_to_add to 164
  • Scripted Effect: add_caps=yes
  • Gain 16% Stability Stability
Pigheaded icon
Pigheaded
If the villagers and players think we’ll back down they’ve got another thing coming.
  • Gain Political Power 132 Political Power
  • Gain 16% War support War Support
Redstone Track icon
Redstone Track
The terrain in this Overworld is almost worse than the Nether. Nothing elevated cart tracks can’t fix though.
  • 32 units of File:Hades' Horde.png Hades' Horde Basic Caravan Equipment is added to the national Stockpile
  • [SCOPE]Every state:
  • add_fuel = 6400
Speedrun To War icon
Speedrun To War
Some of these villagers have hard bits, almost like there’s iron jammed into them. Weird.

The following will bypass the focus:
{{{1}}}
  • Flag of Metal Mouths Metal Mouths:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of Coal Consortium Coal Consortium:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
How Many Villages Are There? icon
How Many Villages Are There?
The hills nearby are full of villages. They probably work for the kingdom and even if they don’t we should get them under hoof.
  • Requires the following:
  • At least one of the following is true:
    • All of the following must be true:
      • Flag of Metal Mouths Metal Mouths:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
      • Flag of Coal Consortium Coal Consortium:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
    • All of the following must be true:
      • Scripted Trigger: has_no_unused_wargoals=yes
      • Is at peace
      • Is neighbor of Flag of Ruminators Ruminators

The following will bypass the focus:
{{{1}}}
  • Flag of Ruminators Ruminators:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of Jacksons Jacksons:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Golembreakers icon
Golembreakers
Scouts report seeing golems moving around down the way. We’re gonna need some heavier weapons.
  • Requires the following:
  • At least one of the following is true:
    • All of the following must be true:
      • Flag of Metal Mouths Metal Mouths:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
      • Flag of Coal Consortium Coal Consortium:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
    • All of the following must be true:
      • Scripted Trigger: has_no_unused_wargoals=yes
      • Flag of Ruminators Ruminators:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Gain +80% research bonus (1 use) towards:
    • Anti-Tank Weaponry
  • Gain +80% research bonus (1 use) towards:
    • Anti-Air Support Weaponry
  • Gain Command power 65 Command Power
The Golem War icon
The Golem War
These villagers are tough. They’ve got a lot of golems and some enchanted weapons. The horde is tougher.
  • Requires the following:
  • Requires the following:
  • At least one of the following is true:
    • All of the following must be true:
      • Flag of Ruminators Ruminators:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
      • Flag of Jacksons Jacksons:
        • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
    • All of the following must be true:
      • Scripted Trigger: has_no_unused_wargoals=yes
      • Is at peace
      • Is neighbor of Flag of Montana Chapter Montana Chapter

The following will bypass the focus:
{{{1}}}
  • Flag of Montana Chapter Montana Chapter:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Clearing Leftovers icon
Clearing Leftovers
They’ll run out of villagers eventually, just need to keep clearing them out.
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
      • Compliance:+24%
      • add_resistance_target = -16
  • Custom effect tooltip: Every Core State of [MET.GetNameDef], [CPK.GetNameDef], [BTH.GetNameDef] or [JCK.GetNameDef]:
   Compliance: +24.0%
   Resistance Target: -16%
What’s an America? icon
What’s an America?
I don’t know but I wish they’d stop yelling about it.

The following will bypass the focus:
{{{1}}}
  • Flag of Cult of Liberty Cult of Liberty:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Smart As A Pig icon
Smart As A Pig
Nobody is smarter.
  • Gain 1 research slot
Unsafehaven icon
Unsafehaven
These villagers built underground, with a lot of iron. We should take it. All of it.

The following will bypass the focus:
{{{1}}}
  • Flag of Safehaven Safehaven:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Hiring Local Mobs icon
Hiring Local Mobs
The Overworld has mobs of its own and they’re natural allies no matter how awful they look. These mutants can find a home in the horde.
Organize The Worker Castes icon
Organize The Worker Castes
  • Daily Political Power Gain: +0.32
  • consumer_goods_expected_value = -0.04
Zombies Sighted icon
Zombies Sighted
The land ahead is full of what look to be zombies, if we can humble them they’d make for good rotten meat shield troops.

The following will bypass the focus:
{{{1}}}
  • Flag of State of Moose Jaw State of Moose Jaw:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of Rad Hazards Rad Hazards:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Last Of The Golems icon
Last Of The Golems
Some of the golems have villagers in them, which is downright unnatural. We need to destroy every last one.
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
      • Compliance:+24%
      • add_resistance_target = -16
  • Custom effect tooltip: Every Core State of [MNC.GetNameDef], [HVR.GetNameDef] or [VSH.GetNameDef]:
   Compliance: +24.0%
   Resistance Target: -16%
  • Custom effect tooltip:
  • Gain 4% Stability Stability
  • Gain 4% War support War Support
The Road to the Kingdom icon
The Road to the Kingdom
Finally we’re on the right trail, the Kingdom is that way! We just need to roll over another couple dozen villages in the way.

The following will bypass the focus:
{{{1}}}
  • File:Métis Congress.png Métis Congress:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of Unbound Unbound:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Keep Your Heads Down icon
Keep Your Heads Down
Maybe we should get rid of less of the villagers and see if they stop trying to resist constantly. They better not be grumbling and sighing all the time though.
The Showdown icon
The Showdown
This is where our rivals must have gone in this cursed map even if they look a bit different. Time for revenge!

The following will bypass the focus:
{{{1}}}
  • Flag of Kingdom of Manitoba Kingdom of Manitoba:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Mob Alliance icon
Mob Alliance
All kinds of mobs and oddities have started wandering in to join us, most from lands we’ve never heard of. We can always use more workers.
Our Overworld Dominion icon
Our Overworld Dominion
  • Max Factories in a State: +8%
  • Daily Political Power Gain: +0.64
  • Monthly Population: +24%
  • Planning Speed: +24%
  • consumer_goods_expected_value = -0.08
The Fallen Kingdom icon
The Fallen Kingdom
Revenge is sweet, and finally we have it. Surely there is no one left who could possibly challenge us, time to throw our weight around.
  • Trigger country event “The Last Day Of Cookie”
  • Modify country leader trait:
    • Lord Of The Nether
      • Attack: +24%
      • Justify war goal time: −64%
      • Offensive War Penalty Stability Modifier: +48%
      • Maximum Command Power Increase: +64
A Horde With Discipline icon
A Horde With Discipline
Run at the enemy all together, not one at a time!
  • Gain +99% research bonus (1 use) towards:
    • Land Doctrine
Villager Hunting Squads icon
Villager Hunting Squads
Putting new soldiers to work tracking down holdout villagers will get them some hands on experience before they go to the front lines.
Loot Stashes icon
Loot Stashes
Well they’re not going to need them anymore.
Hogs Or Tall Men icon
Hogs Or Tall Men
We could get a portal to The End open and hire some Endermen but they hate how the Hoglins stare. A choice must be made.
  • Trigger country event “Spend Gold Wisely”
Enchanting Arms icon
Enchanting Arms
We found a building full of books, more than enough to set up some enchanting stations.
  • Gain +100% research bonus or 1 year ahead of time penalty reduction (1 use) towards:
    • Melee Weaponry
Magic Weapons icon
Magic Weapons
Not much cuts through a villager or their golems better than a magic sword.
Fearless Piglins icon
Fearless Piglins
  • Division Recovery Rate: +8%
  • Infantry Division Attack: +8%
Flanking Tactics icon
Flanking Tactics
If you run two groups at the enemy from different directions at the same time you’ll be able to trap them!
  • Gain +48% research bonus (2 uses) towards:
    • Land Doctrine
  • Gain Army experience 16 Army Experience
Putting Heads Together icon
Putting Heads Together
We’re getting used to how the villagers here fight, studying them should give us an edge.
Hades' Iron Command icon
Hades' Iron Command
  • Max planning factor: +16%
  • Coordination: +8%
New Potions icon
New Potions
They must have witches here somewhere, as we’ve found more than a few potions lying around. A couple seem pretty useful.
  • Add technology: Antivenom
  • Add technology: Cateye
Crafting A Better Horde icon
Crafting A Better Horde
The best army in all worlds needs the best gear. Break out the workbenches.
  • Gain +48% research bonus (3 uses) towards:
    • Infantry Technology
The Shock Troops icon
The Shock Troops
Our shock troops have proven their worth in the wars against the villagers. They’ve earned some rewards.
Hog Riders icon
Hog Riders
  • Org Loss when Moving: −16%
  • Supply Range: +16%
  • Cavalry Attack: +16%
  • Custom effect tooltip:
  • Custom effect tooltip: If we earlier choose Endermen:
Eyes Of Ender icon
Eyes Of Ender
  • Special Forces Minimum Capacity: +32
  • Initiative: +16%
  • Special Ops Attack: +16%
  • Hidden effect:
Hog Riders icon
Hog Riders
  • Org Loss when Moving: −16%
  • Supply Range: +16%
  • Cavalry Attack: +16%
    • Else, if:
      • Limited to:
        • Has Intermediate Special Forces Tech technology researched
      • Gets the National Spirit File:Might of sparta.png “Eyes Of Ender”
Eyes Of Ender icon
Eyes Of Ender
  • Special Forces Minimum Capacity: +32
  • Initiative: +16%
  • Special Ops Attack: +16%
TNT icon
TNT
The urge to set it all off at once is terrible.
  • Gain +100% research bonus or 1 year ahead of time penalty reduction (1 use) towards:
    • Demolitions Technology
  • 200 units of Dynamite is added to the national Stockpile
Remember to Have Fun icon
Remember to Have Fun
War is like a hunt, and why not celebrate with a dance or two after a successful battle?
Celebratory Dances icon
Celebratory Dances
  • MODIFIERS_ARMY_STRENGTH: +16%
  • Division Experience Gain: +16%
  • Experienced soldier losses: −16%
Top Tier Gear icon
Top Tier Gear
Every piglin, a diamond enchanted blade in hand.
Fearless Piglins icon
Fearless Piglins
  • Division Recovery Rate: +16%
  • Infantry Division Attack: +16%
  • Breakthrough: +16%
The Elytra Force icon
The Elytra Force
It's been pointed out that the Overworld has no ceilings. We should take advantage of that endless skybox.
  • Gain +64% research bonus (2 uses) towards:
    • Air Technology
The Pigs Fly icon
The Pigs Fly
You heard me. Anything is possible.
A New Elytraport icon
A New Elytraport
Our gliders need a better launching point than a burnt out field. Get to building!
  • [Scope]Billings (1013):
    • Start construction of 5 Air base Air Base
Enchanted Elytra icon
Enchanted Elytra
Better, faster, further, tougher. Magic can do anything.
Enchanted Planes icon
Enchanted Planes
  • Air Accidents Chance: −16%
  • Air Defense: +16%
Watercraft icon
Watercraft
The water is one of the few things that looks almost normal here, even if getting a block of it seems nearly impossible. We know what to do with water.
  • Gain +64% research bonus (3 uses) towards:
    • Naval Technology
River Explorers icon
River Explorers
Our sailors need practice so get them out there. Maybe we’ll find some shipwrecks.
Port of the Horde icon
Port of the Horde
The further we go the more water we find. We’re gonna need more boats.
  • [SCOPE]One random owned state:
    • Limited to:
      • Scripted Trigger: is_valid_state_for_4_dockyards=yes
    • Add 4 Building slot building slots
    • Add 4 Naval dockyard Naval Dockyard
Metal Boats icon
Metal Boats
Who could have imagined you could build boats out of something other than wood?
Netherite Boats icon
Netherite Boats
  • Naval Defense: +16%
  • naval_accidents_chance = -0.16