Metal Mouths national focus tree/scriptoutput

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Focus Prerequisites Effects
What Once Was Flesh icon
What Once Was Flesh
Their early history is nearly lost, except for one truth. Before finding the Metal, the gang was battered and worn down.
  • Allow Branch if:
    • Original country is Flag of Metal Mouths Metal Mouths
  • Trigger country event “Man From Slave”
The Magic City icon
The Magic City
Searching out the "Magic City", Billings, we found a treasure beyond our wildest fantasies. Deep inside a specialized medical facility, newly built before the bombs fell, we found the Metal.
  • Trigger country event “Like A Rabbit From A Hat”
The Wasteland Rewards Strength icon
The Wasteland Rewards Strength
Empowered, the gang struck forth to conquer everything in reach. Earning a new name from the strange implants they used to replace wounded flesh and strengthen their bodies, the Metal Mouths were born.
  • Trigger country event “Metal Made Strong”
  • Scripted Effect: unlock_all_available_generic_branches=yes
Thrown Back By MacArthur icon
Thrown Back By MacArthur
Rising to the top with both brawn and brains, Steel Joe's next great plan was to raid the town of Missoula, having heard of the great wealth and food there. However, the city was already under the protection of the Armored warriors of MacArthur base. The Colonel had been an unexpected foe...
  • Trigger country event “System Error”
Embrace Of Iron icon
Embrace Of Iron
The Metal makes us strong. The Metal makes us whole. Who wouldn't spend their day looking for more?
  • Gain +50% research bonus (2 uses) towards:
    • Implant Technology
Words Of The Strong icon
Words Of The Strong
The lessons of gang, of strength over all, have persisted even as times change around and within us.
  • Gain +30% research bonus (3 uses) towards:
    • Tribal Tech Tree
War Pigs icon
War Pigs
Many of the members of the gang have become good for little else but violence. This suits us just fine! We'll crush anyone in our path and take what we need.
Ready To Kill icon
Ready To Kill
  • Recruitable Population: 1%
  • War Penalty Stability Modifier: +15%
  • Equipment Capture Ratio Modifier: +10%
Our society has three tiers: proper gang members, Metal Mouths, cold-hearted killers to a man; those townfolk that pay food and caps as tribute to keep us sated; and the slaves that handle all the day to day labor around here. Most folks would rather be on the top of the food chain.
  • Add technology: Anti-tank Rifles
Knock Some Sense Into Them icon
Knock Some Sense Into Them
Yeah, it's fun to spend all day testing the Metal, but maybe our gang needs to spend some time actually, you know, getting stuff done?
  • Gain +100% research bonus (1 use) towards:
    • Tool procurement
Keep Them In Line icon
Keep Them In Line
Some of the crew has taken issues with the new work rotations. Saying we should just delegate it all to the slaves. Show them your orders aren't suggestions.
  • Gain +100% research bonus (1 use) towards:
    • Scavenging & Recycling
  • Gain +100% research bonus (1 use) towards:
    • Construction
Put Their Backs Into It icon
Put Their Backs Into It
Working harder AND smarter!
But mostly harder.
Work Schedule icon
Work Schedule
  • Construction Speed: +12%
  • Factory Repair Speed: +12%
Everyone's gotta pull their own weight around here. The improvements from our implants can apply to taking care of daily labors just as easily as they can to killing.
Mind Over Metal icon
Mind Over Metal
Reading the manuals on some of this equipment was really done wonders for working it. Maybe we should have tried this sooner?
  • Requires the following:
  • Has Vacuum Tubes technology researched
  • At least one of the following is true:
    • Has Basic Tools technology researched
    • Has Quadrant Searching technology researched
  • At least one of the following is true:
    • Has Local Workspaces technology researched
    • Has Dedicated Workshops technology researched
  • Add technology: Intermediate Industry Tech
  • Add technology: Intermediate Electronics Tech
  • Modify the National Spirit File:Propaganda cyborg.png “Cybernetic Warriors”
Cybernetic Warriors icon
Cybernetic Warriors
  • Army Energy Cell Consumption: +25%
  • Air Energy Cell Consumption: +25%
  • Attack: +10%
  • Research Speed: +5%
  • Army Leader Cost: +50%
Fists Of Lead icon
Fists Of Lead
Seeking ways to become even deadlier, several of our more clever warriors have found ways to bind weapons we've taken to the Metal in their arms.
  • Requires the following:
  • Has Heavy Melee Weaponry technology researched
Cybernetic Killers icon
Cybernetic Killers
  • Army Energy Cell Consumption: +15%
  • Air Energy Cell Consumption: +25%
  • Org Loss when Moving: −10%
  • Attack: +10%
  • Research Speed: −10%
  • Army Leader Cost: +50%
The drive to improve is all consuming. No one is a proper member of the gang until they've gotten at least one piece of Metal, internal or external. Anyone can join, however, so long as they pursue strength above all and are willing to cut themselves to pieces to get it.
Billings Medical Marvels icon
Billings Medical Marvels
Billing's medical industry had become the highlight of the thriving city Pre-War, possibly the best in the Northern Commonwealth. Not only did this contribute to the development of cybernetic replacements here, but it also gives us a solid supply of medical equipment to stockpile and utilize. Handy for the times when bullets don't bounce off us.
  • Add technology: Stimpak
  • Add technology: Auto Injectors
Montana Block Party icon
Montana Block Party
It's been years since we set up in Billings, and the borders around us are pretty set. Why don't we go check on the neighbors?
  • Gain 5% Stability Stability
  • Gain +50% research bonus (1 use) towards:
    • Support Technology
A Little Mayhem icon
A Little Mayhem
General Mayhem got a little rowdy this week trying to impress his "pa" and led a small raid up into one of the towns allied with the Cult of Liberty. Normally you'd need Steel Joe's approval for that, but if the loot's good enough, maybe he can get praise for "showing initiative". Besides, what are they gonna do about it?
  • 300 units of Flag of Cult of Liberty Cult of Liberty Pipe Guns is added to the national Stockpile
  • Set temporary variable caps_to_add to 25
  • Scripted Effect: add_caps=yes
  • Flag of Cult of Liberty Cult of Liberty:
    • Trigger country event “Mayhem In Winifred”
The Cult Struck Back icon
The Cult Struck Back
Welp, didn't see this one coming. Havre used to be run by regular townsfolk, the kind that won't look for trouble after the occasional assault. Now that they believe in this "Liberty", they've obviously gotten a lot bolder. Just yesterday, they sent a war party to pay us back for Mayhem's raid, killing dozens of Metal Mouths and burning down one of our camps.
  • [Scope]Lavina (1014):
    • The Infrastructure Infrastructure receives 2 levels of damage
  • Lose Manpower 50 Manpower
  • Gain 10% War support War Support
  • Custom effect tooltip:
  • Flag of Cult of Liberty Cult of Liberty:
    • Set temporary variable caps_to_add to 25
    • Scripted Effect: add_caps=yes
    • Trigger country event “Mayhem In Lavina”
    • Custom effect tooltip:
Steel Versus Faith icon
Steel Versus Faith
Alright, time to show Montana that Missoula was a fluke. We started this fight with the Cult of Liberty, and now we're gonna finish it by marching our way to Havre and showing em that the Metal makes us stronger than their nutcase preachin.

The following will bypass the focus:
{{{1}}}
  • Flag of Cult of Liberty Cult of Liberty:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
MotorMongers icon
MotorMongers
The Stormmongers are all but obsessed with getting into the sky, and willing to pay well for plane parts. The Billing's airport has more than enough salvage to sate those kite nuts.
  • Remove production of 4 (unrecognized string "metal" for Template:Icon) Scrap Metal to Billings (1013)
  • Flag of Storm Mongers Storm Mongers:
    • Add production of 4 (unrecognized string "metal" for Template:Icon) Scrap Metal to Wilsall (990)
    • Trigger country event “Metal Mouthed Merchants”
  • [Scope]Big Timber (1012):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Harlowtown (1010):
    • Add 2 Infrastructure Infrastructure
  • [Scope]Wilsall (990):
    • Add 2 Infrastructure Infrastructure
  • Set temporary variable caps_to_add to 200
  • Scripted Effect: add_caps=yes
Maybe Stormy Dan Is Right icon
Maybe Stormy Dan Is Right
He's always going on and on about how great flying is. Baxton backs him up sometimes. Even if we can't get much up in the air yet, maybe it'll be worth holding onto these airframes for later?

Or we could strap a plane engine on a bike and see what happens.
Engine Lovers Club icon
Engine Lovers Club
  • Fighter:
    • Production cost.png Production Cost: −5%
  • Close Air Support Plane:
    • Production cost.png Production Cost: −5%
  • Motorized Vehicle:
While every Metal Mouth loves the feeling of mechanical strength in their own limbs, there's a few of us who enjoy feeling the mechanical strength of a powerful engine shaking them apart.
A Late Shipment icon
A Late Shipment
The Coal Consortium is usually pretty timely with their payments. Heck, they know how we get when the caps are late. We've been doing our part lately to keep their caravans safe, and they owe us for it. Guess we'll have to go check in on them.
  • Gain Army experience 20 Army Experience
  • Lose Manpower 3 Manpower
  • [Scope]Klein (1015):
    • Add 1 Infrastructure Infrastructure
  • [Scope]The Confluence (1016):
    • Add 1 Infrastructure Infrastructure
Better Than Coal icon
Better Than Coal
While a bunch of shiny rocks seemed like a ridiculous payment, Ol' Iron Tooth tells us this is actually pretty useful: they can help with the neu-neura- the Metal Connection in our implants. We'll have to see how many more the Consortium has been digging up.
  • Gets the National Spirit File:Diamond.png “Nanocrystalline Diamond Bionic Neurointerfaces”
Nanocrystalline Diamond Bionic Neurointerfaces icon
Nanocrystalline Diamond Bionic Neurointerfaces
The folks with brain implants explain it to us like this. Shiny rock go in Metal, Metal react faster. Makes sense.
Diamonds In The Bag Or Else icon
Diamonds In The Bag Or Else
Doc Ripper agrees with Iron Tooth: the diamonds would be great raw material for making the control circuits in new Metal or improving the old. So the Consortium has a choice: they can fork over every diamond rock they've been picking up as a side gig, or they can watch us come take them.

The following will bypass the focus:
{{{1}}}
  • Flag of Coal Consortium Coal Consortium:
    • Trigger country event “Squeezing Diamonds Out Of Coal”
A Favorable Count icon
A Favorable Count
A talking Mall is a weird place to set up shop or take orders from, but who are we to judge? We've heard of the Miscount's exploits out west, and their recent change in luck makes them valuable but lacking in friends. Steel Joe is ready to shake hands and define hard borders between us in the north if they'll start supplying us guns, one raider gang to another. Plus, have you seen the membership plus package?

The following will bypass the focus:
  • Scripted Effect: ask_to_join_miscounts=yes
Man And Machine icon
Man And Machine
The Miscounts and us have very different ways of working with machines. You'd think it would be a point of contention, but we don't really care. We know our way is better. Means we trade for different parts too.
  • Gain Political Power 50 Political Power
  • 100 units of Flag of Metal Mouths Metal Mouths Mark II Implant Kit is added to the national Stockpile
  • 100 units of File:United States of America.png United States of America Riot Control Gear is added to the national Stockpile
  • Trigger country event “A Raider Rager”
  • Flag of Middlemark Middlemark:
    • Gain Political Power 50 Political Power
    • 100 units of Flag of Middlemark Middlemark RobCo PDQ-88b Securitron is added to the national Stockpile
    • 100 units of File:United States of America.png United States of America Riot Control Gear is added to the national Stockpile
    • Trigger country event “Party On Company Time”
Fight Off The Foreign Warriors icon
Fight Off The Foreign Warriors
This new bunch of warriors in powered Armor have pushed into our borders, intent on making it to MacArthur base. Probably want all the loot and Metal for themselves!

The following will bypass the focus:
{{{1}}}
Protect The Metal icon
Protect The Metal
  • Army Organization Regain: +10%
  • Entrenchment speed: +20%
  • Division Defense: +10%
  • Encirclement penalty: −25%
We've lived our lives by the creed of taking from others, and we certainly aren't gonna let it happen to us! If we can't hold off this "Montana Chapter" long enough to get more Metal in the field, we'll push them back all the way to Fairview.
Craving Montana icon
Craving Montana
Our territory hasn't been expanded in a while, and the crew's getting restless. Time's come to prove our leadership in battle.

The following will bypass the focus:
{{{1}}}
  • Flag of Montana Chapter Montana Chapter:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of Coal Consortium Coal Consortium:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Scavenge The Shells icon
Scavenge The Shells
The Armor we've recovered from Fairview is a lot like that used by MacArthur base. Using that metal for ourselves will make us all the tougher.
  • If:
    • Limited to:
      • None of:
        • Flag of Ruminators Ruminators:
          • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
    • Flag of Ruminators Ruminators:
      • [SCOPE]Our country
        • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Gets the National Spirit File:Power armour raider.png “Welding PA Plates”
Welding PA Plates icon
Welding PA Plates
While we don't have the means to maintain Power Armor (and frankly, few of our deserving warriors fit inside the standardized suits), the armor plating used to construct them is high quality. Stripping them for parts and throwing pieces on our existing armor suits will give us some of the protection with far less hassle.
Chewing Coal icon
Chewing Coal
The Coal Consortium had always been a pain to raid and worse to bargin with. Now all their stockpiles are opened up to melt down scrap metal and to fuel the implant stations.
Black Lung icon
Black Lung
  • Factory Output: +8%
If the smog starts to affect our breathing, we can always switch out our lungs for a newer model.
Recycling the Fallen icon
Recycling the Fallen
  • Extra£resources_strip
Ain't So Fortunate icon
Ain't So Fortunate
"I'll 'help' my'self' to all your caps, and anything else you got in there you scrawny smilers."
  • Set temporary variable caps_to_add to 100
  • Scripted Effect: add_caps=yes
  • Gets the National Spirit File:Cho book nuka cola.png “Ruminator Self Help Books”
Ruminator Self Help Books icon
Ruminator Self Help Books
  • Division Organization: +5%
  • Custom modifier tooltip: Positivity: + 20.0%
Actually, this advice isn't half bad.
You Can't Kill The Metal icon
You Can't Kill The Metal
Our enemies tried to destroy the Metal, but the Metal was much too strong.
  • Gets the National Spirit Apocalypse now.png “Iron Within”
Iron Within icon
Iron Within
  • MODIFIERS_ARMY_STRENGTH: +15%
  • Attacking divisions speed: +10%
Of all the gifts the Metal can grant us, becoming tougher is the most common. Even the simplest implant proves stronger than human flesh, not to mention more readily repairable, allowing our warriors to survive conflicts that would kneel over any other group out there. Knowing this, the gang can throw ourselves at the worst firefights knowing we'll live to fight another day, and they won't.
Return To Missoula icon
Return To Missoula
Steel Joe is motivated by more than revenge or loot. More than even the need to prove our mettle. If anyone might have the supplies to produce more of the Metal, it would be the so-called remnants of the US government...

The following will bypass the focus:
{{{1}}}
  • Flag of MacArthur MacArthur:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • If:
    • Limited to:
      • Flag of Storm Mongers Storm Mongers exists
    • Flag of Storm Mongers Storm Mongers:
      • [SCOPE]Our country
        • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Masters Of Montana icon
Masters Of Montana
We've proven our dominion over every group in the region, and our conquests have the loot flowing in. Newly taken bits and pieces are already being hooked up into fresh recruits, the next Masters of Montana.
  • Gains core on Missoula (965)
  • Set cosmetic tag to MET_masters
  • Custom effect tooltip: Grants Wargoals on any remaining unowned portion of Montana
  • Custom effect tooltip: Grants Claims on every state in Montana

Reduces coring costs for every State in Montana by 30%!

  • Hidden effect:
    • If:
      • Limited to:
        • None of:
          • Flag of Niitsitapi Niitsitapi:
            • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
      • Flag of Niitsitapi Niitsitapi:
        • [SCOPE]Our country
          • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
    • If:
      • Limited to:
        • None of:
          • Flag of Cult of Liberty Cult of Liberty:
            • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
      • Flag of Cult of Liberty Cult of Liberty:
        • [SCOPE]Our country
          • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
    • If:
      • Limited to:
        • None of:
      • Flag of Yellowstone Park Yellowstone Park:
        • [SCOPE]Our country
          • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Philippines (160)
          • State is in strategic area Borneo (159)
          • State is in strategic area Gulf Of Guinea (62)
          • State is in strategic area South American coast (108)
          • State is in strategic area Central America (34)
      • Set variable coring_cost_targeted_state_factor@MET to -0.3
      • Is claimed by Flag of Metal Mouths Metal Mouths
Prepare The Warforms icon
Prepare The Warforms
The need to replace flesh with the METAL has become all consuming. Even now, the highest ranking members of the gang are gathering the resources to augment themselves to the furthest extreme, becoming truly unstoppable killing machines.

Integrated machine guns, flamers, missile racks, any heavy weapon the crew can get their hands, all mounted directly to the body, controlled by mental interfaces, on all driven by scavenged nuclear engines.

The highest expression of our beliefs: The Warform. Risks be damned, soon it will be reality.
  • Add technology: Intermediate Vehicle Tech
  • Add technology: Bicycle
  • Add technology: Motorisation
  • Add technology: Salvaged Motorcycle
  • 300 units of File:United States of America.png United States of America Salvaged Motorcycle is added to the national Stockpile
A Strange Howling icon
A Strange Howling
As we approach the eastern end of, some of our guys have been reporting strange misfunctions in their implants. Random firings in their limbs, whispers in their ears, false data scrolling in their vision. What could it mean? Rumors point us to a place not much further, in the territory of the ones called Historians.

The following will bypass the focus:
  • Owns state Hawkeye (1083)
  • Flag of Historians Historians:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Breaking Rocks icon
Breaking Rocks
Their way is old and weak, and ours is new and strong. We've quenched the fires of Standing Rock, and they'll have to get used to it. Maybe Mercury can talk sense into a few of them.
  • Requires the following:
  • Flag of Standing Rock Standing Rock:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
Quenching The Fires icon
Quenching The Fires
  • Resistance Target: −10%
Iron Tooth's Tale icon
Iron Tooth's Tale
Ol' Iron Tooth knows what the visions mean, or so he says. When Joe demanded answers he started up some long tale about the wolf, and the mother creator, and MANIFEST, and honestly we all lost track. Then he mentioned the Wolf could control Metal like nothing else in the world, and we all perked up. Maybe we're on track to a new treasure, like what we found in Billings.
  • Requires the following:
  • Flag of Historians Historians:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Scripted Trigger: ai_has_no_other_wars_or_wargoals=yes

The following will bypass the focus:
{{{1}}}
  • Flag of Bismarck Bismarck:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Offerings To A Hungry Maw icon
Offerings To A Hungry Maw
Now the voice wants us to prove ourselves? These folks showing up now alongside Iron Tooth, the Wolfsbane they call themselves, claim to speak for it. They say if we bring some sacrifices for it's experiments, we'll be rewarded with an audience. There's some tribes out East that should make for easy captures.
  • Requires the following:
  • Flag of Bismarck Bismarck:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Scripted Trigger: ai_has_no_other_wars_or_wargoals=yes

The following will bypass the focus:
{{{1}}}
  • Flag of Two Peoples Two Peoples:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Meeting The Wolf icon
Meeting The Wolf
Steel Joe is descending into the bunker today to meet this mysterious force that's been calling out to us. Time to see if it was worth all the trouble.
  • Trigger country event “First Child Of Sydney Loke”
Dregs Of Dakotas icon
Dregs Of Dakotas
With the matter of the Wolf taken care of, we're as strong as we've ever been. Why not finish sweeping up the Dakotas into our territory? We can always use new sources of members, and the dregs here could make fine fighters someday. With a few improvements, of course.
  • Custom effect tooltip: Grants Claims on every state in the Dakotas

Reduces coring costs for every State in the Dakotas by 30%!

  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Central Pacific (175)
          • State is in strategic area Pacific Line Ridge (172)
          • State is in strategic area Eastern North Sea (173)
      • Set variable coring_cost_targeted_state_factor@MET to -0.3
      • Is claimed by Flag of Metal Mouths Metal Mouths
More Weight icon
More Weight
Some of the newer recruits think our plan to slap even armor on ourselves is "extremely impractical" and "actively detrimental to our ability to remain mobile in combat". Hah! They can stay in the back then, the weaklings, while we get all the glory nice and personal like. Where did they learn all these words anyhow?
  • Add technology: Riot Control Gear
Why Not Wyoming? icon
Why Not Wyoming?
With Montana and the Dakotas under our rule, why not turn our gaze south next? The old books tell us that this whole area used to be united under a "Commonwealth", and we never turn down wealth.
  • Custom effect tooltip: Grants Claims on every state in Wyoming
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Western Siberia (151)
          • State is in strategic area Newfoundland Sea (55)
      • Is claimed by Flag of Metal Mouths Metal Mouths
End Of The Khans icon
End Of The Khans
The Khans claim a long history, all the way back to the deserts of California. Almost a shame we gotta end their legacy of survival here, but them's the breaks. Only Metal lasts forever. Still, at least some of them are tough enough to run with us.
  • Requires the following:
  • Flag of Northern Khans Northern Khans:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
Khan Do Attitude icon
Khan Do Attitude
  • Justify war goal time: −20%
  • Compliance Growth Speed: +15%
Mole Men? Really? icon
Mole Men? Really?
I know the world's a weird place, but underground mole people in Wyoming?
Still, they seem to understand that we're in charge now, both above ground and below. Not sure if Doc Ripper will be able to get implants in em if they sign up to fight, but it'll be worth finding out.
Major Mole Mining icon
Major Mole Mining
  • Resource Gain Efficiency: +10%
  • Entrenchment speed: +20%
  • Max Entrenchment: +10%
Radiation Proofing icon
Radiation Proofing
Believe it or not, radiation can damage more than just flesh. Specialized modules can give our crews the ability to walk alongside those glow boys in the Cradle though. Heck, maybe someday we can figure out how to get this gate open and find out if the treasures of the Plaguelands are worth the risk!
  • Requires the following:
  • Flag of Glow's Cradle Glow's Cradle:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
Radiation Proofed Implants icon
Radiation Proofed Implants
  • Division Attrition: −30%
No Prison Can Hold Us icon
No Prison Can Hold Us
The Black Canyon has been running their society out of some high tech pre-war jail. Pretty metal, really. Should make a good place to set up shop and discourage anyone raiding our southern territories.
  • [Scope]The Penitentiary (572):
    • Add 5 Building slot building slots
    • Add 1 Civilian workshop Civilian Workshop
    • Compliance:+50%
    • Resistance: −50%
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Western Approaches (43)
        • Is a core state of Flag of Black Canyon Black Canyon
      • Compliance:+25%
      • Resistance: −25%
Northern Uncommonwealth icon
Northern Uncommonwealth
When we came to Billings, no one could have predicted our rise. And yet today, we stand in total control of the lands of the Northern Commonwealth, united with our iron hands. Steel Joe's truths of endless improvement or death are vindicated as he stands atop the skulls of our enemies and the spoils of our tribute.
Only we, who choose strength above all else, at any cost, could have achieved this.

So fire up the auto-docs, and take another pound of flesh: the Metal Reigns!
  • Custom effect tooltip: Reduces coring costs for every State in Wyoming by 30%!
  • Custom effect tooltip: For every state in the Northern Commonwealth:
  Compliance: +30.0%
   Resistance: -30.0%
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Western Siberia (151)
          • State is in strategic area Newfoundland Sea (55)
      • Set variable coring_cost_targeted_state_factor@MET to -0.3
      • Is claimed by Flag of Metal Mouths Metal Mouths
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • State is in strategic area Western Siberia (151)
          • State is in strategic area Newfoundland Sea (55)
          • State is in strategic area Central Pacific (175)
          • State is in strategic area Pacific Line Ridge (172)
          • State is in strategic area Eastern North Sea (173)
          • State is in strategic area Philippines (160)
          • State is in strategic area Borneo (159)
          • State is in strategic area Gulf Of Guinea (62)
          • State is in strategic area South American coast (108)
          • State is in strategic area Central America (34)
      • Compliance:+30%
      • Resistance: −30%
The Southern Go-Getters icon
The Southern Go-Getters
Some voices said we should turn down any invitations of alliance, especially to this Fire Council. Said we're strongest alone. Maybe there's some truth there. But Steel Joe sees further, and that's why he's in charge. The Metal isn't unlimited, and neither are our numbers. Stretch ourselves too thin, and all our recent gains can all come crashing down around us. A little mutual respect between warriors is all it takes to keep this alliance going.
One Big Faction icon
One Big Faction
Our deals with Middlemark have been good to both parties. Why not keep a good thing going?

The following will bypass the focus:
  • Flag of Middlemark Middlemark:
    • Scripted Effect: invite_to_the_fire_council=yes
  • [SCOPE]Every country in the world:
    • Limited to:
    • Scripted Effect: invite_to_the_fire_council=yes
A Little Encouragement icon
A Little Encouragement
Our "friends" need a little push to be the best they can be. Isn't that what an alliance is for? To make all of us stronger? And a little richer to boot.
  • If:
  • Flag of Lonetree Lonetree:
    • Flag of Northern Khans Northern Khans:
      • Scripted Effect: grant_wargoals_on_core_states_of_prev=yes
  • Flag of Far Son Far Son:
    • Flag of Northern Khans Northern Khans:
      • Scripted Effect: grant_wargoals_on_core_states_of_prev=yes
  • Flag of Highland Watch Highland Watch:
    • Flag of Northern Khans Northern Khans:
      • Scripted Effect: grant_wargoals_on_core_states_of_prev=yes
Idaho We Go icon
Idaho We Go
It's not our first choice, but maybe this Steam tech is supposed to be pretty valuable. Wonder if it's any good implanted....
  • Flag of Heaven's Gate Heaven's Gate:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
  • Flag of High Chapel High Chapel:
    • [SCOPE]Our country
      • Scripted Effect: grant_wargoals_on_core_states_of_prev_force_ai_war=yes
Steam Is Hot, Actually icon
Steam Is Hot, Actually
Ok, no, the trials to implant Steam cores have gone terribly. Lesson learned. Maybe if the priests were more cooperative with how they handle the damn things, but all they do is whine about us misusing their "sacred" tools. Still, they work well in a weapon, and hey, we aren't wanting for power sources now.
  • Requires the following:
  • Flag of Heaven's Gate Heaven's Gate:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Flag of High Chapel High Chapel:
    • Scripted Trigger: all_core_land_owned_by_prev_sphere=yes
  • Lose Manpower 8 Manpower
  • Gets the National Spirit Silicon valley mainframe.png “Steam Core Powered Weapons”
Steam Core Powered Weapons icon
Steam Core Powered Weapons
In the old world along the Northwest commune there was a great deal of investment put into a ingenious creation known as the Steam Core.
Originally, it was put forward by the Northwest Commonwealth during the old war during the prototyping stages of the AER project as a potential candidate, it was rejected in favour of designs using MF cells. Despite this, the economics of the region had become too reliant on the rejected fission core (aptly known as steam cores) design, and thus development of the weapons fueled on steam cores continued.
These steam cores give all of our equipment a powerful kickback in the strength they give out, yet also come with certain rare failure incidents.
  • Custom effect tooltip: Reduces coring costs for every Core State of [HEA.GetName] and [HGH.GetName] by 30%!
  • Hidden effect:
    • [SCOPE]Every state:
      • Limited to:
        • At least one of the following is true:
          • Is a core state of Flag of Heaven's Gate Heaven's Gate
          • Is a core state of Flag of High Chapel High Chapel
      • Set variable coring_cost_targeted_state_factor@MET to -0.3
Kingmaker icon
Kingmaker
Sitting on his throne on Montana, Steel Joe looks down at a map. In every direction, he controls the pieces. Those worthy to stand with him stood tall. Those not worthy were crushed, or could well be tomorrow. Trading caravans moved at his leisure, and everyone from North End to The Maw knew his name.

Yes, it's good to be on top. Guess hard work really does pay off.
Kingmaker icon
Kingmaker
  • Justify war goal time: −55%
  • Supply Efficiency: +10%
  • Trade Tariffs: +15%