Formable Nations

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Formable nations are special nations that do not exist in the 2275 starting date or Scenarios, but can be formed through a decision or focus enacted by certain nations provided they fulfill the needed requirements.

They act as cosmetic tags and change the name, flag and map color of the nation, but not other aspects like national focuses or advisors. Many formable nations do, however, grant cores on territory, which are otherwise unavailable, and thus allow a nation to increase its manpower and industrial capacity, in some cases decisively, though more practically, many of these merely represent ultimate end goals for ambitious players. There are a total of 21 formable nations by decision, with several others being formed within focus trees or events.

Background

In the array of nations present in Old World Blues, many can complete a variety of tasks in order to form an all new nation. Sometimes, different nations can become the same formable. However, only one of these nations can become the formable. Becoming a formable will almost entirely guarantee a much stronger nation than the one present before it. Buffs included in becoming a formable include more resources, coring of states, and new nation ideas. While being mostly a late game occurrence, some formables can be created by players early on if done right.

Formables

West Coast

Flag of Arizona Arizona Rangers

Flag of the Arizona Rangers. A bisected flag, with a dark blue bottom half and Red and Yellow Rays on the top half diverging from a central gold star.
Arizona Rangers

Formable by Flag of Cowboy Country Cowboy Country if they control the states Two Sun and South Phoenix.

Flag of Arroyo Arroyo

Arroyo is formable by the Flag of Sons of Kaga Sons of Kaga should they conquer Arroyo's core territory and if Arroyo no longer exists.

Arroyan State

Flag of Arroyan State. A white flag with red star in the upper left corner, a red bar along the bottom, and a large red number 13.
Arroyan State

If the Chosen One has Good Karma, Flag of Arroyo Arroyo can align themselves with and join the NCR to become Arroyan State.

Baja Bandits

Baja Bandits

If the Flag of Paz Bandits Paz Bandits or Flag of Valle Bandits Valle Bandits conquer the other, they can unite as the Baja Bandits. Otherwise, the NCR can also form Baja as the puppet Baja State through their focus tree.

The Brotherhood of Steel

Formable by the Flag of Lost Hills Lost Hills Chapter. By controlling (that is, conquering, puppeting, or allying) all of the core territories of the every Brotherhood of Steel Chapter in the game, the Lost Hills Chapter can unify the Brotherhood through the focus "Ad Victoriam".

California People's Republic

California People's Republic

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers are not sufficiently appeased, they will lead a revolution and establish the Redding People's Republic. This unlocks a new focus tree, which they can follow to establish the California People's Republic.

Californian Society

Californian Society

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers and sheriffs are both appeased, then Anton Flynn will remain in power. Completing the focus "Anton Flynn's Address" unlocks a hidden focus tree that leads to establishing the Californian Society and the True Man Society.

Californian State

If the Flag of New California Republic New California Republic devolves into civil war, Cassandra Moore will lead the Californian State. The NCR will become the Californian State through the focus "Dissolve Committee".

Children of the Glow

Formable by Flag of S'Lanter S'Lanter, through the focus "Children of the Glow".

Chimeran Consensus

Chimeran Consensus

Formable by Flag of New Reno New Reno. First, the elites must be placed in power during the intial focuses through choosing the Broken Brothers after finishing "Taking the Next Step". Next, Thradd must be made the country leader through the focus "The Incident". This will trigger an event turning Flag of New Reno New Reno into the Chimeran Consensus.

Closed Fist Mandate

Closed Fist Mandate

Formable by Flag of Shi Shi. To form the Closed Fist Mandate, Flag of Shi Shi must side with the Elites and win the Navarro Crisis by aiding Fusang, then conquer the Flag of New California Republic New California Republic and complete the focus "What The Heart Knows, The Head Forgets".

The Commonwealth (Southwest)

The Commonwealth

Formable by Flag of Caesar's Legion Caesar's Legion. If Caesar dies, a new leader can take control of the legion. If Praetorian Lucius wins the civil war, the Legion can eventually form the Commonwealth, through the focus "The Commonwealth". This focus triggers an event reforming the Legion into a new Southwestern Commonwealth.

The Cult of Renewal

Cult of Renewal

Formable by Flag of Vault City Vault City. First, Flag of Vault City Vault City must elect Gordon of Gecko as First Citizen. To do this, a draw must occur between First Citizen Lynette and Security Chief Maier in the Election of 2275. This will set off a chain of events where a popular movement sweeps Gordon into power and will unlock a hidden focus tree. Next, if the focus "Revisting Old Goals" is finished before "California Dreaming" a hidden flag will be set allowing Brain's rise to power with the completion of the focus "A Teacher Returns". When Brain takes control of Flag of Vault City Vault City, a hidden focus tree will be unlocked and Flag of Vault City Vault City will be known as the Cult of Renewal.

Dinétah

Flag of the Navajo Nation, used as the flag of Dinétah. On a tan background is the borders of the Navajo nation, with the seal on the largest of four pieces. Above are two mountain peaks in black, to the right are white mountain peaks in white, below two mountain peaks in blue, and to the left three mountain peaks in yellow. A red, yellow, and blue rainbow frames the previously described images.
Dinétah

Dinetah is formable by Flag of Navajo Navajo through the "Dream of Dinetah" focus.

The Eureka Territories, The Granite Company, the Hubologists, and The Portmasters

Eureka Territories
The Granite Company
Hubologists

By aiding the Free Folk in the Navarro Crisis, Flag of Eureka Eureka can unlock a hidden focus tree branch and form one of four nations by conquering Flag of Shi Shi and completing the focus "Too Big to Fail". If the Ruler ideology is is the most popular ideology, Eureka will join the Flag of New California Republic New California Republic and become the Eureka Territories. If the Intellectuals are the most popular ideology, Eureka will form The Granite Company, unlock Sophisticated Power Armor technology, and progress toward forming the Navarro Enclave. If the Elites are the most popular ideology, Eureka will become known as the Portmasters and unlock Sophisticated Naval Technolgy. Finally, if the People ideology is the most popular ideology, the Huboligists will take control and Eureka will become the Hubologists, unlocking Sophisticated Industry, Sophisticated Construction, and Sophisticated Exploitation technologies and relocating their capital to San Francisco.

Guardian Brotherhood

If the Flag of Guardians Guardians win the war for Flag of TV Town TV Town against them, Flag of 215th 215th, the Flag of Sons of Kaga Sons of Kaga, and the Flag of Rogue Rangers Rogue Rangers, the Flag of Lost Hills Lost Hills can invite the Flag of Guardians Guardians back to the Brotherhood of Steel through the focus "Reach out to the Guardians". This will trigger an event, giving Flag of Guardians Guardians the option to re-join the Brotherhood and rename themselves to the Guardian Brotherhood.

Helios Brotherhood

Formable by the Flag of Mojave Chapter Mojave Chapter. To form the Helios Brotherhood, the Flag of Mojave Chapter Mojave Chapter must win the initial battle for the Mojave against the Flag of Mojave Territories Mojave Territories and complete the "Victory at Sunburst" focus, secure Big Mountain through the "The Dome" focus and defeat Flag of The Think Tank The Think Tank, and open the Sierra Madre Vault through the "Begin Again" focus.

Motor City

Motor City

Formable by the Flag of Fiends Fiends if Flag of New Vegas New Vegas and Flag of Mojave Chapter Mojave Chapter don't exist or are the Fiends puppets and the Fiends control New Vegas.

Navarro

Navarro (Sons of Kaga)

Navarro is formable by the Flag of Sons of Kaga Sons of Kaga if they conquer Navarro.

Navarro Enclave

File:Eureka Enclave.png Formable by Flag of Eureka Eureka. To form the Navarro Enclave, Eureka must annex Shady Sands and the Flag of New California Republic New California Republic while the Intellectuals are in power. This will activate an on-action event, turning Eureka into the Navarro Enclave. This is made much easier if Eureka aids the Free Folk in the Navarro Crisis; they will join Eureka at the end of the war and unlock a hidden focus tree branch aiding in the expansion of Eureka by first forming the Granite Company through the conquest of Flag of Shi Shi.

Nevada Free States

Formed by The Slags after completing the focus "A Look Back and a Step Forward".

Nevada Protectorate

Nevada Protectorate

Formable by Flag of Vault City Vault City. To form the Nevada Protectorate, Security Chief Maier must win the election to be First Citizen. Completing the focus "How the East Was Won" will turn Flag of Vault City Vault City into the Nevada Protectorate.

New Mariposa

New Mariposa

Formable by Flag of Troll Warren Troll Warren, Flag of New Reno New Reno (Mutant path), Flag of State of Utobitha State of Utobitha, or Flag of Jacobstown Jacobstown (only if Ruler ideology) through two different methods, either you reconquer the territory The Master gets in a bad end in Fallout 1, or conquer Vault 6 and the rest of Washington.

New Reno (The Den)

If Flag of The Den The Den conquers New Reno, the Mordinos can take over the city and Flag of The Den The Den will become known as New Reno.

Pacific States of America (PSA)

Pacific States of America (PSA)

Formable by the Flag of New California Republic New California Republic. To form the PSA, the NCR must elect Mayor Grant Hayes as President of the NCR in the 2278 elections. This can be done through listening to Hayes's proposals (taking the "Mayor Hayes's Proposals" focus tree branch) during the Vote of No Confidence event chain and then not campaigning against him in the upcoming election. Finally, with Hayes as President, the NCR can become the PSA through the focus "For All Tomorrows", which will trigger an event to change to the PSA along with unlocking Sophisticated Power Armor and Sophisticated Support Equipment technology.

NOTE: This formable no longer exists, and has instead been replaced by the "New American Republic" formable, which follows the same requirements as the Pacific States of America.

Realm of Starfather

Formable by Flag of Eureka Eureka if they side with the Hubologists.

Redding People's Republic

Redding People's Republic
Redding People's Republic (Miners)

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into multiple factions - the Boneyard, the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers are not sufficiently appeased, they will lead a revolution and establish the Redding People's Republic.

Redding Republic

Redding Republic

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the sheriffs are not sufficiently appeased, they will lead a coup d'etat and establish the Redding State. This unlocks a new focus tree, allowing eventual reformation into the Redding Republic.

Redding State

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the sheriffs are not sufficiently appeased, they will lead a coup d'etat and establish the Redding State.

San Francisco Chapter

San Francisco Chapter

Formable by Flag of Shi Shi. If the Intellectuals take power in Flag of Shi Shi, finishing "Resolve the Power Struggle" will turn them into the San Francisco Chapter of the Brotherhood of Steel.

The Splendid Raider's Society

Formable by Flag of 215th 215th through their final focus "A Council for Raiders Everywhere".

State of Vegas

State of Vegas

Formable by Flag of New Vegas New Vegas through the focus "Checkered Devil" and the subsequent decision "Try to Join the NCR".

Steel Plague

Steel Plague

Formable by Flag of Lost Hills Lost Hills chapter. First do the focus "Council Reforms" and then "Freeing Up the Council Table", this will allow you to click a decision to allow ideological thought for the Cultists, then do the focus "Political Bloc Management" to be able to ban other parties. Once all the other parties are banned and intellectuals have 100% support, the decision to Solidify the High Elder position can be taken if all other focuses under Council Reforms have also been completed. Once your leader has the trait Absolute High Elder of the Brotherhood of Steel the decision to form the Steel Plague can be taken.

Third Californian Republic

Third Californian Republic

Formable by the Flag of New California Republic New California Republic. If the NCR devolves into civil war and Cassandra Moore is victorious, the NCR can form the Third Californian Republic through the focus "The Mother of California".

True Man Society

True Man Society

Formable by the Flag of New California Republic New California Republic. If the Election of 2278 is deadlocked, the NCR will split into three factions - the Californian State, the Californian Way, and the Redding Territories. The Redding Territories is initially unstable, with unrest amongst the workers and the sheriffs. If the workers and sheriffs are both appeased, then Anton Flynn will remain in power. Completing the focus "Anton Flynn's Address" unlocks a hidden focus tree that leads to establishing the Californian Society and the True Man Society.

Utopia

Formable by Flag of TV Town TV Town through the focus "Utopia".

The Van Graffs

Van Graffs

Formable by Flag of New Reno New Reno if they side with the Van Graffs.

Vault State

Vault State

Formable by Flag of Vault City Vault City. To form Vault State, Flag of Vault City Vault City must elect Gordon of Gecko as First Citizen. To do this, a draw must occur between First Citizen Lynette and Security Chief Maier in the Election of 2275. This will set off a chain of events where a popular movement sweeps Gordon into power and will unlock a hidden focus tree. This tree will push Vault City toward southward expansion and eventual membership in the Flag of New California Republic New California Republic through the focus "California Dreaming". This tree can also lead to the Cult of Renewal coming to power instead if certain other focuses are taken before "California Dreaming".

Vipers Hegemony

Formable by the Flag of Vipers Vipers, through the focus "Vipers Reborn". Requires the Vipers own the Northwestern Mojave state. The focus will rename the Northwestern Mojave to "the Shrine" as well.

The Wasteland Rangers, the Nevada Rangers, and the California Rangers

The Flag of Rogue Rangers Rogue Rangers have access to three formable nations through their focus tree. All of the formables require them to consolidate their starting region, conquering the Flag of Guardians Guardians, Flag of 215th 215th, the Flag of Sons of Kaga Sons of Kaga, and Flag of TV Town TV Town.

Through the "The Flame of Righteousness" focus, the Rogue Rangers can become the Wasteland Rangers. This requires keeping the Rogue Ranger in charge of the organization through the "The War Against Evil" focus.

Alternatively, the Rogue Rangers can accept the Ranger Re-unification treaty and side with the NCR through first picking the "Reforming the Rebel Rangers" focus and then the "Ranger Re-unifaction Treaty" focus, becoming the Nevada Rangers. Alternatively, if the NCR does not exist, the NCR has the "Ruler" ideology, or if the NCR-aligned Nevada Rangers are not part of the NCR faction, they can pick the "Fall of the Republic" focus and become the California Rangers.

Utah

The Ammonites

The Ammonites

Formable by the Flag of White Legs White Legs. If the White Legs have greater than 15% support for the people after 1 Jan 2277, they can take the focus "Welcome to the Happy Trails Caravan Company". This will begin a branch that converts the White Legs to Mormonism and aligns them with New Canaan. After taking the focus "The Words of the Prophets", the White Legs will become known as the Ammonites.

Deseret

Deseret

Formable by Flag of New Canaan New Canaan after you complete the focus "The Kingdom of God on Earth" and own all states defined as Utah States.

Longtree

Longtree

Formable by Flag of Lonetree Lonetree once they own the states Eagle Rock, Price, New Nephi, Eden (in Utah), and New Canaan.

Milites Altiores

Milites Altiores

Formable by the Flag of White Legs White Legs. If the White Legs have greater than 25% support for the Ruler after 1 Jan 2277, they can take the focus "A Friend of The Legion". Following this branch, they can take the focus "Our New Master" and become the Milites Altiores.

The Thunderbirds and The Stormbirds

Thunderbirds
Stormbirds

Formable by the Flag of Eighties Eighties. To form the Thunderbirds, the Flag of Eighties Eighties should choose to delay the Second Nevada Road War and fight another road war in Utah instead. To do so, take "The Masters of the Road" focus and pick "I shall gain glory or die!" to take over the Thunderbirds as The Flag of Eighties Eighties split into two nations. If the Thunderbirds succeed in the Second Nevada Road War and take Sac-City, they will become the Stormbirds.

Utah

Formable by Flag of New Canaan New Canaan after they complete the focus "Drop the Pretence". Forming Utah requires beating back the White Legs and keeping Jeremiah Rigdon in charge of New Canaan. On completion of the focus, an event will trigger offering a choice: form a Kingdom of Utah, with Rigdon as King, or - somewhat more humbly - form the Mormon State of Utah with Rigdon as Governor.

The White Claws

White Claws

Formable by the Flag of White Legs White Legs. If the White Legs have greater than 15% support for the Elites after 1 Jan 2277, they can take the focus "Salt Upon the Earth", forging an independent path through Utah. Soon after, they can take the focus "White Claws", becoming the White Claws.


Mexico

Gaius's Cohort

Formable by Flag of Paullus Warband Paullus Warband

Imperium Mexicanum

Formable by Flag of Paullus Warband Paullus Warband. After solidifying control over the former Flag of Republic of the Rio Grande Republic of the Rio Grande through the "Peace of Mind" focus, Palus will face some choices. If Palus takes 2 of 3 of the focuses "...Should Fight", "No More Contracts", or "Red Caballeros", Flag of Paullus Warband Paullus Warband can form the Imperium Mexicanum after finishing "The Emperor" focus.

Irracundus Ferro

Formable by Flag of Paullus Warband Paullus Warband.

Los Estados Unidos

Formable by the Flag of Republic of the Rio Grande Republic of the Rio Grande, if Dante Guerra wins the election. If Rio Grande defeats Flag of Caesar's Legion Caesar's Legion and takes the focus "The Hope of the New World", an event will fire reducing the coring cost of states in Arizona and reforming the Republic of the Rio Grande into Los Estados Unidos.

Estados Unidos Mexicanos

Estados Unidos Mexicanos (United States of Mexico)

Formable by the Flag of Republic of the Rio Grande Republic of the Rio Grande, if Leonardo Mora wins the election, through the focus "Mexico Reborn".

Paullus Warband

Flag of Paullus Warband Paullus Warband is a rare revolter from Flag of Republic of the Rio Grande Republic of the Rio Grande. Flag of Paullus Warband Paullus Warband can revolt from the Flag of Republic of the Rio Grande Republic of the Rio Grande during the early "Gloria in Flames" event chain. During this chain, Paulus will begin raiding the countryside, during which Flag of Republic of the Rio Grande Republic of the Rio Grande must take either the "Mora's Left Eye", the "A Gift for Caesar", or the "Wipe the Slate Clean" focus to remove Paullus's raiders. If instead Flag of Republic of the Rio Grande Republic of the Rio Grande let's Paulus raid unhindered, his raids can grow out of control. For the AI, there is a 10% chance this will grow into a full-scale war after the first warning; for the player it is guaranteed. During this war, you can side with Paulus and take control of Flag of Paullus Warband Paullus Warband. Flag of Paullus Warband Paullus Warband can go onto form Imperium Mexicanum, the Southern League, and the Southern Legion

República Socialista Mexicana

Formable by Libertador Ejercito del Sur following the breakup of Flag of Tlalocan Tlalocan through the focus "The Perpetual Revolution". To take this focus, Libertador Ejercito del Sur must defeat the other sons of Tlaloc.

Republic of Mexico

Republic of Mexico

Formable by Flag of Ejército Mexicano Ejército Mexicano through the focus "Mexico Reborn". To take this focus, Ejército Mexicano must defeat the other sons of Tlaloc.

Rio Technate

Formable by the Flag of Republic of the Rio Grande Republic of the Rio Grande, if Rosado wins the election. If the Rio Grande manages to defeat Tlalocan and/or the sons of Tlaloc, the Republic of the Rio Grande can then take the focus "Tlaloc's Beating Heart". This will trigger an event allowing them to choose between repairing Tlaloc and re-intergating his sons and then releasing Tlalocan as a puppet or integrating Tlaloc into the governing structure of the Republic, unlocking Sophisticated Robot Technology, becoming a robot nation, and Rosado becoming the Lady of the Bells.

Segundo Segundo Imperio Mexicano

Formable by Imperio Mexicano following the breakup of Flag of Tlalocan Tlalocan, through the focus "All in the Family". To take this focus, Imperio Mexicano must defeat the other sons of Tlaloc.

Sinum Mexico Imperii

Formable by Flag of Paullus Warband Paullus Warband.

The Southern League

Formable by Flag of Paullus Warband Paullus Warband. After solidifying control over the former Flag of Republic of the Rio Grande Republic of the Rio Grande through the "Peace of Mind" focus, Palus will face some choices. If Palus takes 2 of 3 of the focuses "...Should Work", "On Our Conditions", or "Sift the Grain from the Chaff", Flag of Paullus Warband Paullus Warband can form the Southern League after finishing "The Emperor" focus.

The Southern Legion

Formable by Flag of Paullus Warband Paullus Warband.

Tlalticpactli

Formable by Excan Tlahtoloyan following the breakup of Flag of Tlalocan Tlalocan, through the focus "The Land of the Fifth Sun". To take this focus, Excan Tlahtoloyan must defeat the other sons of Tlaloc.

Tonitrua Tempestatem

Formable by Flag of Paullus Warband Paullus Warband.



The Great North

The Arapaho-Rawlins Federation and Wyoming

Flag of the Arapaho-Rawlins Federation. On a white background is a black pyramid. In the center of the pyramid is a red oval with a white oval crossing vertically, resembling an eye. On the bottom is a red bar. To the sides of the pyramid are two circular arcs, filled with a straight line forming a single edge on each of these shapes.
Arapaho-Rawlins Federation

The Arapaho-Rawlins federation is formable by Flag of Highland Watch Highland Watch upon completing "The Rawlins-Arapaho Federation" focus, in the focus tree branch of the same name.

The flag of Wyoming. A dark blue background, bordered by a white outline and then a red outline. In the center is a white buffalo in profile, with the state seal of Wyoming.
Wyoming

Alternatively, Wyoming is formable by Flag of Highland Watch Highland Watch upon completing the "Equal Rights" focus in the "The Cowboys Will Ride Alone" branch of their focus tree.

Cascadia

Flag of Cascadia. A horizontal tricolor, offset with a bottom-to-top slash near the middle. The top par is blue, the middle white, and bottom green.
Cascadia

Formable by Flag of New Victoria New Victoria, Flag of Haida Confederation Haida Confederation, Flag of Dredgers Dredgers, Flag of Whistler Whistler, Flag of Kamlo Kamlo, Flag of Bellingham Koover, or Flag of Olympus Tribe Olympus Tribe if one of those nations owns all cores of the Flag of Broken Coast Broken Coast in some way either through allies/puppets/directly.

Canada

Formable through a decision by Governate of Stoon after successfully becoming The Competitive Governate of Stoon, requiring the conquest of all Canadian territories, excluding territories required to form Cascadia and the Passkeepers. To form Canada, one must conquer all territories in the Manitoba, Saskatchewan, Realm of the Sister Gods, Alberta, The Great White Wall, Expanse of the Unknown Border, airzones, along with all Nordikon territories. It is to be noted that although Niitsitar and Havre have core territories in the mentioned areas, they are not needed to form Canada and can be ignored.

Canadian Credit Union

Formable by the Flag of Bank End Bandits Bank End Bandits after conquering Flag of Stratsbourg's Smashers Stratsbourg's Smashers, Flag of Wakaw Wakaw, Flag of Fairy Glen Fairy Glen, Flag of Pleasantdale Pleasantdale, Flag of Dundurn Dundurn, and the Flag of Governate of Stoon Governate of Stoon and completing the focus "Renewed Interest".

The Competitive Governate of Stoon

Formable by the Governate of Stoon through a decision after conquering all core territories of Wakaw, Fairy Glen, Pleasantdale, Dundurn, and Stratbourg's Sparkblades

Erebus and Elysian Fields

Erebus
Elysian Fields

Formable by the Flag of Olympus Tribe Olympus Tribe. The Flag of Olympus Tribe Olympus Tribe can first form Erebus by conquering all of the Flag of Washington Brotherhood Washington Brotherhood and Flag of The Cause The Cause's core territory. Elysian Fields can be formed by Erebus by conquering the core territory of Flag of Bellingham Koover, the Flag of Broken Coast Broken Coast, Flag of The Old Country The Old Country, and the Flag of Rotpurgers Rotpurgers.

Frozen Council

Formable by the Flag of Broken Coast Broken Coast. If they choose Ragnar as their permanent ruler through the focus "Ragnar the Mighty" and then complete the focus "Dawn of a New Age", the Flag of Broken Coast Broken Coast will become the Frozen Council.

Gorgonia

Formable by the Flag of Marrow Drinkers Marrow Drinkers, through the focus "Crowning of the Gorgon Queen". This requires controlling the core lands of the Flag of Troll Warren Troll Warren, the Flag of Mirelurk Tribe Mirelurk Tribe, the Flag of Rib Breakers Rib Breakers, and the Flag of Bone Dancers Bone Dancers. Doing so will result in Mesermelda being crowned Queen, becoming a settled civilization, and unlocking Intermediate Support, Intermediate Vehicle, Intermediate Naval, Intermediate Construction, Intermediate Exploitation, Intermediate Tools, and Intermediate Infantry technologies.

The Grand Inquisition, the Infinity Knights, and the Wishmaidens

Grand Inquisition
Infinity Knights
Wishmaidens

Formable by Flag of Rotpurgers Rotpurgers if Flag of The Old Country The Old Country is either their puppet or doesn't exist and they control Spokane; they will then be able to choose one of three paths. If the Flag of Rotpurgers Rotpurgers take the focus "The Scourge of Spokane", they will become the Grand Inquisition and go to war against the Washington Brotherhood and Koover while seeking to ally with Heaven's Gate. If the Flag of Rotpurgers Rotpurgers take the focus "Damned be The Wicked" they will go war with the Washington Brotherhood and Heaven's Gate while seeking to ally the Sisters of Steel. Finally, if they take the focus "Let's Play 8-Ball", they will become the Infinity Knights and go to war with the Washington Brotherhood and Timberline.

Graven's Coast

Formable by the Flag of Broken Coast Broken Coast. If they choose Graven as their permanent ruler through the focus "Graven the Cruel" and then complete the focus "Dawn of a New Age", the Flag of Broken Coast Broken Coast will become Graven's Coast.

The Great Circuit

Flag of the Great Circuit. Wine-colored background. Center is stylized locomotive, viewed head-on. Bounded on the right and left by rail road tracks, aligned vertically.
The Great Circuit

Formable by the Flag of Mad Trains Mad Trains through the "Form the Great Circuit" upon making the Flag of Snowmads Snowmads their puppet, or if the Snowmads no longer exist, in addition to controlling Fort Peck.

The Kingdom of M'lyeh

Flag of the Kingdom of M'lyeh. Black background. Emblem in the center is a Mirelurk (mutated crab) head, flanked by wings. Below are four curled octopus tentacles, reminiscent of Cthulu from the H.P. Lovecraft mythos.
Kingdom of M'lyeh

Formable by the Flag of Mirelurk Tribe Mirelurk Tribe through the focus "The Kingdom of M'lyeh". The focus requires taking all of the core territories of the Flag of Troll Warren Troll Warren, the Flag of Rib Breakers Rib Breakers, the Flag of Carcass Walkers Carcass Walkers, and Flag of The Apostles The Apostles.

The Nomads of the Far North

Formable by the Flag of Snowmads Snowmads through the "Form the Nomads of the New North" decision upon making the Flag of Mad Trains Mad Trains their puppet, or if the Mad Trains no longer exist, alongside controlling The Railhome.

Northern Light Republic

Formable by the Flag of Republic of Three Rivers Republic of Three Rivers through the focus "Northern Democracy Restored".

Northwestern Brotherhood and the Wardens of the White

Flag of the Northwestern Brotherhood. Grey background. Centered is an emblem in red, made of a shield with it's own gear emblem, surrounded by a gear. Overlaid on this shield is a red sword.
Northwestern Brotherhood

The Northwestern Brotherhood is formable by Flag of The Cause The Cause if they puppet the Flag of Washington Brotherhood Washington Brotherhood or the Washington Brotherhood doesn't exist and you control Seattle and still have the "Brotherhood Exiles" idea.

The Wardens of the White is formable by The Cause if they puppet the Flag of Washington Brotherhood Washington Brotherhood or the Flag of Washington Brotherhood Washington Brotherhood doesn't exist, and you control Seattle and still have the "Wardens of the White" idea.

The Yakama Confederation

The Flag of Yakama Nation Yakama Nation can form the Yakama Confederation by conquering the core territories of the Flag of Washington Brotherhood Washington Brotherhood and Flag of The Cause The Cause.

Old Spokane State

Old Spokane State

Formable by Flag of The Old Country The Old Country if the Flag of Rotpurgers Rotpurgers is either their puppet or doesn't exist and they control Coeur d'Alene.

The Republic of the Steam

Flag of the Republic of Steam. Inspired by the flag of the United States National Park Service. The flag is a black background. On top is a light blue shield emblem outlined in white. Inside of this shield is an orange field with a gold star. On top of the gold star is a lone pine tree in dark green growing out of the Earth in the same dark green.
Republic of the Steam

Formable by Flag of Yellowstone Park Yellowstone Park through the "Form the Republic of the Steam" decision, which requires Flag of MacArthur MacArthur and Flag of Heaven's Gate Heaven's Gate to either be a Yellowstone Park puppet, or no longer exist, in addition to controlling MacArthur AFB and The Nucleus.

Roach Sprawl

Formable by the Flag of Roach King Roach King. When they start take the "Vault War" focus, they can choose to get rid of the Roach King. This will trigger "The King is Dead" focus, and Flag of Roach King Roach King will become the Roach Sprawl.

Sisterhood of Steel

Sisterhood of Steel

Formable by the Flag of Montana Chapter Montana Chapter through the focus "Honour's Plan".

Texas

The Austin Republic

The Flag of Unity of Austin Unity of Austin can form the Austin Republic through the focus 'The "Failure of the Union" Speech'. This focus will remove Austin from the Texan Economic Union. The AI will not take this focus as long as a united Texas is viable.

Carthaginian Empire

Carthaginian Empire

Flag of The Carthaginians The Carthaginians can form the Carthaginian Empire through the focus "A Raider's Paradise". This requires owning Dallas and Houston.

Cerberus's Army

Cerberus's Army

Formable by Flag of Shale's Army Shale's Army. First, they must have CALIX as a unit leader; this can be done through the focus "An Unusal Purchase" and selecting "CALIX will be my personal steward" in the following event. Then, Flag of Shale's Army Shale's Army must complete the focus "An Unfortunate Reunion"; with CALIX on hard mode, this triggers another event that will start the secret path. Next, finish the focus "Tame the Beasts"; this will trigger an event telling you the next step: conquer Flag of Unity of Austin Unity of Austin and the Flag of Ironmongers Ironmongers. Next, after completing "Ethos of the Army", select "I have been waiting a long time for this." This will trigger the event "The Final Purchase". Select "Fine, let's see what you have planned" and then "... You say this can bring back Attis?", adding the modifier "The Final Purchase" for 100 days. After 100 days, the modifier will be removed and a final event will trigger, merging Shale, the remains of Attis, and CALIX into Cerberus and Flag of Shale's Army Shale's Army will become Cerberus's Army, unlocking a hidden focus tree with the goal of total conquest.

Colorado/Colorado Chapter

Colorado Chapter
Colorado

Formable by Flag of Foragers Foragers, Flag of Maxson Chapter Maxson Chapter, or Flag of Hangdogs Hangdogs (Flag of Warden Warden path) once you have your leader gain the Colorado Patriot trait through whatever means, usually focus tree/event.

The Cult of Diana

Cult of Diana

Formable by the Flag of Twin Mothers Twin Mothers. If Flag of Twin Mothers Twin Mothers sides with Flag of Lanius's Cohort Lanius's Cohort, they can take the focus "The Cult of Diana", reforming the ancient Roman cult of Diana.

Cult of Lupa

Cult of Lupa

Formable by the Flag of Sun Dogs Sun Dogs, if the Intellectuals come to power.

The Eastern Legion

The Eastern Legion

Formable by Flag of Lanius's Cohort Lanius's Cohort, should he abandon Flag of Caesar's Legion Caesar's Legion to carve his own empire. To form the Eastern Legion, Lanius's Cohort must conquer all of Eastern Colorado, culminating in taking Dog City from the Flag of Hangdogs Hangdogs. Then, Lanius's Cohort can take the focus "No Strings on Me", leaving Caesar's Legion and forming a new faction, Lanius's Horde.

The Guardians of Eden

Guardians of Eden

The Guardians of Eden can be formed by Flag of Eden Eden if they own all core land of Flag of Shale's Army Shale's Army, Flag of Ironmongers Ironmongers, the Flag of Unity of Austin Unity of Austin and the Flag of Alamo Chapter Alamo Chapter

The Iron Knightdom and the Iron Kingdom

Iron Knightdom

The Iron Knightdom is formable by the Flag of Iron Alliance Iron Alliance once you own the states Raymer, Scottsbluff, Red Mountain, Houndlands, and Fort Collins.

Iron Kingdom

The Iron Kingdom is formable by the Iron Alliance once they have formed The Iron Knightdom and own the states Robot City and Dog City.

The Lincoln League

Lincoln League

The Lincoln League is formable by Flag of Carbon Carbon or Flag of Los Los if Flag of Shale's Army Shale's Army doesn't exist and you own the state of Fort Stockston.

The Lone Star Legion

Lone Star Legion

Formable by Flag of Lone Star Lone Star by siding with the Hand Warband in the civil war, and then completing the focus "Go West!". This also replaces Flag of Lone Star Lone Star's focus tree with Flag of Lanius's Cohort Lanius's Cohort's focus tree.

Oklahoma/State of Sequoyah

File:Oklohoma.png Oklahoma is formable by Flag of The Last Patrol The Last Patrol after their leader gains the Oklahoma Patriot trait through focus/event. The State if Sequoyah is formable by the members of the Plains Federation (the Flag of Cherokee Nation Cherokee Nation, the Flag of Choctaw Nation Choctaw Nation, or the Flag of Chickasaw-Muscogee Coalition Chickasaw-Muscogee Coalition) by completing the "State of Sequoyah" focus. To form Oklahoma or the State of Sequoyah, the respective nations must control all of the core territory of Flag of The Last Patrol The Last Patrol, the Plains Federation members, Flag of The Chained Choir The Chained Choir, and the Flag of Scrappers Compact Scrappers Compact.

The Provisional Republic of Texas

The Provisional Republic of Texas is formable by Flag of Lone Star Lone Star and the Flag of Texan Brotherhood Texan Brotherhood through their focus trees, through the "Declare the Provisional Republic of Texas" and "Provisional Statehood" focuses, respectively. This will replace the forming country's focus tree with one focused on establishing the Republic of Texas, with one of the first available focuses allowing the Republic to choose its flag.

The Realm of Diana

Formable by the Flag of Twin Mothers Twin Mothers. If Flag of Twin Mothers Twin Mothers defeats Flag of Lanius's Cohort Lanius's Cohort and completes "The Twin Mothers Victorious" focus and then completes the "The Realm of the Goddess" focus, Flag of Twin Mothers Twin Mothers will become known as the Realm of Diana. Altenatively, if Flag of Twin Mothers Twin Mothers is defeated by Flag of Lanius's Cohort Lanius's Cohort, a hidden focus tree branch ("Sanctuary in Paradise") will unlock. Flag of Twin Mothers Twin Mothers can then become the Realm of Diana through the focus "Strength in Defeat".

The Res Publica

Formable by Flag of Lanius's Cohort Lanius's Cohort, should he rebel against the ideology of the Legion. Formable by Lanius's Cohort should the Flag of Twin Mothers Twin Mothers try to sway Lanius and if Lanius accepts the Flag of Twin Mothers Twin Mothers's offer. This will unlock a hidden focus, which after taking, will unlock a new focus tree. Lanius's Cohort can then become the Res Publica by taking the focus "For the Public Things".

The Texas Tyranny

Flag of Lone Star Lone Star can form the Texas Tyranny by siding with Flag of The Hand Warband The Hand Warband in the civil war and following that focus tree to the "Masters of Texas" focus.

Flag of the Texas Tyranny. A slightly faded white star on a red background. Below the star, text: "Death or Subjugation".
Texas Tyranny

South Texan League

Formable by the Flag of Texan Arms Association Texan Arms Association through the focus "Big and Bright".

The Plaguelands

Dam Builders

To form the Dam Builders, one must take the decision "Restore the Oahe Dam" while playing as the Dam Busters, which requires 150 political power and to own all territories in the "Plaguelands" airzone, with the exception of Glow's Cradle.

Nebraskan Confederation

To form the Nebraskan Confederation, one must play as The Fringe and take the decision "Federalize the Fringe Lands" which requires owning all core lands of the Binary Counts and the Fallen Creed, and the ruling party must be People.

Order of the Crescent Moon

One must play as The Fringe and take the decision "Form the Order of The Crescent Moon", which requires owning all core lands of the Binary Counts and the Deadline.

Combined Syndicates of Nebraska

One must play as The Fringe and own all territories in the "Plaguelands" airzone, except for The Last Redoubt and Crow Creek, and taking the decision "Form the Combined Syndicates", which requires before mentioned territories and for the ruling party to be Intellectuals.

Upsilion Initiative

One must play as Site Y and take the decision "Form the Upsilion Initiative" which requires owning all territories in the Plaguelands airzone (except for Glow's Cradle)

The Rebuilder's Union

One must play as The Last Redoubt, select Leo Maldonado as the nation's new leader during the election event, and then take the decision "Rebuilding Tomorrow", which requires all core lands of the Plaguelands (except for Glow's Cradle and Crow Creek), and 100 political power.

The First Fortifiers

One must play as The Last Redoubt, select Ethan O'Neil during the election event, and take the decision "Fortified Bastion Of The Plaguelands, which requires owning all core lands of the Plaguelands (except for Glow's Cradle and Crow Creek) and 100 political power.

The Flawed Crusade

One must play as The Flawed Parish and take the decision "Unite the Plaguelands" which requires owning all core territories of the Plaguelands (except for Glow's Cradle and Crow Creek), and the ruling party must be Elites. It is important to note the decision will not appear unless the ruling party is Elites or Ruler.

The Synthesium Fields

One must play as The Flawed Parish and take the decision "Unite the Plaguelands" which requires owning all core territories of the Plaguelands (except for Glow's Cradle and Crow Creek), and the ruling party must be Ruler. It is important to note the decision will not appear unless the ruling party is Elites or Ruler.

Planned Formables

The following formables have not yet been implemented in game. They have either been previewed through either Dev Teasers, Developer Diaries, or similar sources or references to them can be found in the mod files. These have an unspecified release date and may never be released at all.

The Great North

Congress of Manitoba

Planned formable for the Flag of Metis Congress Metis Congress.

Congress of Peoples

Planned formable for the Flag of Metis Congress Metis Congress.

Montana Brotherhood

Planned formable for the Flag of Montana Chapter Montana Chapter.

Northern Commonwealth

Planned formable for Flag of MacArthur MacArthur.

Red River Republic

Planned formable for the Flag of Metis Congress Metis Congress.

The Republic of Manitoba

Removed and Unused Formables

West Coast

Flag of Enclave (New Reno) Enclave (New Reno)
Enclave (New Reno)

Formable before 4.0 by Flag of New Reno New Reno by following the Salvatores focus path, choosing the Enclave technician in the military focus tree, and choosing Granite's Company in the unique mercenary branch. As of 4.0, the New Reno Enclave have been replaced by Flag of MacArthur MacArthur and an optional Navarro Enclave formable, formable by Flag of Eureka Eureka.

Thradd's Legion
Thradd's Legion

Formable before 4.0 by Flag of New Reno New Reno. After 4.0, the formable was still mistakenly available, as it was intended to be replaced by the Chimeran Consensus. By Old World Blues patch 4.0.6, the formable has been fully removed from the mod.

Texas

The Packlords

Planned formable by the Flag of Hangdogs Hangdogs by taking the focus "Howling Victory", requiring the conquest of Castra Sol Rubrum.

The Great North

Lugnut's Paradise

Lugnut's Paradise

A cut formable for Strasbourg's Sparkblades.

Montana Chapter

The Daughters of the Immortal

Scrapped formable for the Flag of Montana Chapter Montana Chapter.[1]

References

  1. Violet: "@Soleful Phoenix [Wiki Head] idk if it was you, but the daughters of the immortal is not planned— it was a scrapped concept we weren’t able to use"
    - Obtained from Discord, 9/5/2022